[Sugar-devel] Tux Paint - Save and new

Walter Bender walter.bender at gmail.com
Sun Oct 23 18:38:00 EDT 2011


On Sun, Oct 23, 2011 at 6:01 PM, Aleksey Lim <alsroot at activitycentral.org>wrote:

> On Sun, Oct 23, 2011 at 05:36:06PM -0300, Gonzalo Odiard wrote:
> > What you need in Paint activity not available today?
>
> Well, it depends on a purpose... ;)
>
> If purpose is exactly to paint something, then for sure, Paint is just
> works. But imagine for a bit that you are not a developer but a person
> [maybe young person] who is just opening this feature. From this
> perspective, what we will get after opening two these applications:
>
> * Paint, all-grey screen with standard set of painting primitives
> * Tuxpaint, colorful screen when even standard painting primitives
>  contain something special, but there are bunch of another places to
>  explore and get excited
>
> I guess, the winner is obvious. I don't mean, "do nothing, use what
> already exists" but that the difference should be clear between these
> two examples. And, if someone is willing to test his strength and create
> another painting application (ie, sugar idea is exactly about learning
> by doing) because his favorite PL is not C, why not using best the
> example (Tuxpaint) and create something better.
>
> --
> Aleksey
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> Sugar-devel at lists.sugarlabs.org
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>

There has been a similar discussion re Scratch and Etoys; one theme being
the pluses and minuses of having clip art available. See:

http://lists.sugarlabs.org/archive/iaep/2011-September/014014.html

-walter


-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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