[Sugar-devel] SugarGames, GTK3 and fonts ?

laurent bernabe laurent.bernabe at gmail.com
Tue Sep 24 10:45:13 EDT 2013


Thank you very much.

I'll try with Python/Cairo/Gtk3.


2013/9/24 Gonzalo Odiard <gonzalo at laptop.org>

> If you are not porting a existing olpcgames application,
> I suggest you use something else.
> You can use any of the html5 frameworks, or plain python/cairo stuff.
> sugargames de not have to much development,
> and pygame/gtk do not work really well together.
>
> Gonzalo
>
>
>
> On Tue, Sep 24, 2013 at 11:16 AM, laurent bernabe <
> laurent.bernabe at gmail.com> wrote:
>
>> Hello everyone,
>>
>> As I am developping my game HitTheBalls for sugar 0.100 (I have, I think,
>> the latest sugar-build), I am planning to switch it from OLPCGames 1.6 to
>> sugargames.
>>
>> But the sugargames tells that pango font is not supported. So, what is
>> the best way to get started with fonts in SugarGames ? Do you have some
>> links ? I searched over the web, and I found tutorials for Gtk3 and
>> PangoCairo, but I don't know if these can work with SugarGames.
>>
>> Regards
>>
>> _______________________________________________
>> Sugar-devel mailing list
>> Sugar-devel at lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>
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