[Sugar-devel] SugarGames, GTK3 and fonts ?
Gonzalo Odiard
gonzalo at laptop.org
Tue Sep 24 10:32:12 EDT 2013
If you are not porting a existing olpcgames application,
I suggest you use something else.
You can use any of the html5 frameworks, or plain python/cairo stuff.
sugargames de not have to much development,
and pygame/gtk do not work really well together.
Gonzalo
On Tue, Sep 24, 2013 at 11:16 AM, laurent bernabe <laurent.bernabe at gmail.com
> wrote:
> Hello everyone,
>
> As I am developping my game HitTheBalls for sugar 0.100 (I have, I think,
> the latest sugar-build), I am planning to switch it from OLPCGames 1.6 to
> sugargames.
>
> But the sugargames tells that pango font is not supported. So, what is the
> best way to get started with fonts in SugarGames ? Do you have some links ?
> I searched over the web, and I found tutorials for Gtk3 and PangoCairo, but
> I don't know if these can work with SugarGames.
>
> Regards
>
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>
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