[Sugar-devel] [OUTREACH] [DESIGN] Sugar for smartphones
rvskmbrly3 at gmail.com
Mon Feb 24 17:58:16 EST 2014
You could go Ubuntu's way and use Qt with QML:
Other than that, Sugar for tablets (as you proposed) can use the existing Sugar interface, including swiping from the center to a corner or edge to access the Frame; but one should also be able to touch that corner or edge directly and see the Frame.
Sent from my iPad
> On Feb 24, 2014, at 12:21 PM, Sam Parkinson <sam.parkinson3 at gmail.com> wrote:
> Hi Ryan,
> Sugar on a phone could be cool! The implementation would prove tough since android != gnome. Also many activities would need to have their ui redesigned so they fit on a phone.
> One more thing, are phones used a lot in edu? Down in Australia we have a lot of tabs in schools, but not phones :( Maybe you could change that!
>> On Feb 25, 2014 5:50 AM, "Ryan Cunningham" <rvskmbrly3 at gmail.com> wrote:
>> To all members:
>> I would like to suggest a version of Sugar that can be used in a smartphone; such usage will help spread your user base.
>> This system should be called "Sugar on a Phone" (translators: "Sugar" should not be translated); it should be based on Android 4.4 "KitKat" (code name based on a trademark of Mars, Inc., with no infringement intended; this was the latest stable version of Android for smartphones as of the time of writing).
>> The following control panels should exist:
>> 'About Me'
>> 'About My Phone'
>> 'Date and Time'
>> 'Phone Services'
>> 'Software Update'
>> 'Web Services'
>> Users should speed-dial "1" to receive any voice mail. There should not be a Frame; instead, all the information which would be on the Frame will be in an information screen.
>> Mock-ups are linked below:
>> Sent from my iPad
>> Sugar-devel mailing list
>> Sugar-devel at lists.sugarlabs.org
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