[Sugar-devel] GSoC 2015 Project
walter.bender at gmail.com
Fri Mar 6 20:52:51 EST 2015
On Fri, Mar 6, 2015 at 7:39 PM, Tony Anderson <tony_anderson at usa.net> wrote:
> It seems sad that this effort will be devoted to redoing what is already
> done. There are many
> new web activities such as Connect The Dots, Foodchain, Gears, Get Things
> Done, Grid Paint, Last One Loses, Markdown and Tank Operation.
> Couldn't at least some of this energy and creativity be devoted to the
> development of new capabilities?
I cannot speak for all of the JS projects, but in the case of Turtle
3D, the goal is to take advantage of a number of tools we don't have
available in GTK to make something more than we had already. Also, if
you look at Turtle JS I think you'll see some interesting plugins that
do take advantage of the web in ways we are less able to do in
standard Sugar activities.
> trying to implement some of the interactive tools available on the internet
> as jsfiddle? There are also excellent tutorials for these technologies,
> couldn't we provide some learning materials?
> How are these web (not Python) based activities to be delivered to
> deployments without access to the internet. Are we to abandon the
> other 60% who do not have access? Perhaps GSOC could deliver a Sugar build
> which works on all XO models and supports the sugar web service.
We have a project proposal for exactly that topic. Interested in
signing on as a mentor?
> On 03/06/2015 09:39 PM, sugar-devel-request at lists.sugarlabs.org wrote:
>> Just a quick explanation of these projects. They are all based around
>> existing activities (apps) available for sugar. These activities are
>> written in python, so can only run in sugar and not on the web. The tasks
>> are all about making a HTML5 version of these activities.
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