[Sugar-devel] Gnash gtk+ widget support

Walter Bender walter.bender at gmail.com
Sun Jul 19 17:30:38 EDT 2009


On Sun, Jul 19, 2009 at 4:53 PM, Gary C Martin<gary at garycmartin.com> wrote:
> Hi Tomeu,
>
> Given that gnash, with the correct gtk+ python support, is not going
> to be here officially until F12 (November), does that make your gnash
> gtk+ work as something more reasonable to push*** for in the Sugar
> 0.88 time-scale?
>
> Hmmm, I guess that's actually more a distro question, if say a future
> SoaS or OLPC release decided to install custom gnash rpms, out side of
> the official Fedora release, then we could have support for your
> widget in a build with Sugar 0.86 (or even existing 0.84 using your
> set of rpms if it was considered essential for some specific content
> set).
>
> *** by push I mean creating/porting some Flash Activities (other than
> demonstrators - BTW if the eatboom swf really can't be fixed, I'd be
> happy to re-code the game from scratch, would only take me a day or so
> at most, that would be a fallback position if you just wanted a known
> working Flash sample for other developers).

Knowing nothing about Flash development, I wonder how difficult it
would be to write the game from scratch in Python instead...

It would be worth having solid Gnash support, but I would rather our
energies went into helping build a solid set of Python examples than
Flash examples...

-walter
>
> Regards,
> --Gary
>
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-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org


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