[Sugar-devel] sprites library (was Re: [Sugar-news] Sugar Digest 2010-07-28)

Tomeu Vizoso tomeu at sugarlabs.org
Sun Aug 1 15:21:03 EDT 2010


[Forwarding because Toms is not subscribed]

On Sun, Aug 1, 2010 at 18:35, Toms <toms.baugis at gmail.com> wrote:
> Hi all and thanks for CCing Tomeu!
>
> In hamster graphics you can express animations as set of chained
> tweens. Main purpose of the module is to ease making of interactive
> visualisations in pygtk using cairo.
> There is no path logic in there yet and i don't think there will be any.
> The demos and the documentation[1] should give you an idea of what the
> module is capable of and how simple it is.
> I will be glad to answer any questions via email and please do file
> bugs and enhancement requests in the bug tracker[2]
>
> Regards,
> Toms
>
> [1] http://wiki.github.com/tbaugis/hamster_experiments/
> [2] http://github.com/tbaugis/hamster_experiments/issues
>
> On Sun, Aug 1, 2010 at 2:27 PM, Tomeu Vizoso <tomeu at sugarlabs.org> wrote:
>> On Wed, Jul 28, 2010 at 07:00, Walter Bender <walter.bender at gmail.com> wrote:
>>>
>>> Bert Freudenberg showed an eloquent way to make animations in Etoys. I
>>> am inspired to finally add animation to my sprite library (the one I
>>> use for all of my activities: Turtle Art, Abacus, Visual Match, etc.)
>>> "Simply" a matter of adding paths and a timer. Yeah right.
>>
>> What about using the Hamster graphics library? Its author Toms Baugis
>> (CC'ed) showed it to me during GUADEC and it seems quite similar to
>> what you are talking about. He has interest in Sugar as well.
>>
>> http://projecthamster.wordpress.com/2010/07/30/lightning-talk-on-hamster-graphics-lib-guadec/
>>
>> Regards,
>>
>> Tomeu
>>
>


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