[Sugar-devel] [DESIGN RFC] Onboarding

Gonzalo Odiard godiard at gmail.com
Wed Dec 30 17:20:02 EST 2015


Hi Sam,
Nice proposal.
A few releases ago, OLPC images included a activity named Welcome [1]
that included just images to explain the basic operations in Sugar.
At the time, olpc images included a patch to run that activity in the first
run,
(the activity can run from the command line too [2]).
That was only a patch on OLPC, because we didn't agree in the mechanism
to run the activity in Sugar, but can be done.

You also can find useful the activity Training, developed by Walter [3].
It's designed
for teachers, but is a really good project, where the user execute asks,
and win badges.

Gonzalo


[1] https://github.com/godiard/welcome-activity
[2] https://github.com/godiard/welcome-activity/blob/master/activity.py#L365
[3] https://github.com/walterbender/training

On Sun, Dec 27, 2015 at 3:20 AM, Sam P. <sam at sam.today> wrote:

> Hi All,
>
> Sugar has a novel user interface, with lots of beautiful and logical
> things.  However, there are some important elements (such as the frame or
> journal) that are not familiar or intuitive to new users.  This is an
> issue, as sugar currently relys upon exploration as our only user
> onboarding strategy.
>
> The un-intuitiveness of our ui comes up every now and again.  I previously
> conducted a small and probably skewed survey, however the lack of user
> onboarding and the effects of that (how users did not understand the
> interface) were apparent.  It's also written about in Jeff Atwood's (old)
> article "the Sugar UI", where he says, "I have to admit that I didn't find
> the Sugar UI particularly intuitive or discoverable, even after using it
> for 10 minutes and learning the basics."
>
> Please have a look at my design proposal to add help for new users [1].
> No implementation has been done (as you would expect due to the time in the
> release cycle), and comments would be appreciated to create a great design
> before even thinking of implementing.
>
> Thanks,
> Sam
>
> [1] http://www.sam.today/blog/sugar-onboard-design.html
>
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>


-- 
Gonzalo Odiard
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