[Sugar-devel] GSoC'14 Proposal: Turtle Art 3D
Manuel Quiñones
manuq at laptop.org
Thu Mar 20 13:14:13 EDT 2014
2014-03-20 11:48 GMT-03:00 Anubhav Jaiswal <anubhav2503 at gmail.com>:
>
> Dear All,
>
> I have drafted my GSoC 2014 proposal for the project : Turtle Art 3D
>
> http://wiki.sugarlabs.org/go/Summer_of_Code/2014/AnubhavJ/Turtle_Art_3D
>
> There's also a prototype that I created implementing the basic functions of Turtle Art 3D:
> https://github.com/Anubhav-J/TA3D
>
> It would be great to hear some feedback and comments on the proposal as well as ideas on improving the prototype from the community.
Great! I had to install PyOpenGL in order to run it (in Fedora, sudo
yum install PyOpenGL).
I think the prototype can gain a lot if you allow the user to move the
camera. Maybe make the camera rotate around the center of coordinates
when the user moves the mouse or does touch&drag on the screen. That
is called "trackball camera" in some projects like ThreeJS.
i'm very tempted to do a port in JS and ThreeJS :) By the way have
you considered those technologies plus sugar-web for the project?
--
.. manuq ..
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