[Sugar-devel] #2141 UNSP: Memory and CPU status indicator for the frame.

Tim McNamara paperless at timmcnamara.co.nz
Wed Sep 15 17:40:14 EDT 2010


On 16 September 2010 09:24, Tabitha Roder <tabitha at tabitha.net.nz> wrote:

> When I was in Samoa at their olpc deployment, I found the kids started lots
> of activities but no one had told them how to stop an activity. I tried to
> explain why the XOs were not responsive by saying that the computer was like
> a cup and each activity added water to the cup, and after 2 or 3 activities
> were running the cup was full so they had to stop activities before the cup
> was full and that would make room for new activities to start. Now I don't
> know if that was the best way of explaining it, as a cup doesn't really
> explain clearly the removal of load. Can we come up with a good load
> analogy?


School bag? That way it's easy to think about adding and removing things.

Or, maybe something like eating. It's hard to eat something new when you're
mouth is already full.

Tim
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