[Sugar-devel] #2141 UNSP: Memory and CPU status indicator for the frame.

Tim McNamara paperless at timmcnamara.co.nz
Wed Sep 15 17:40:14 EDT 2010

On 16 September 2010 09:24, Tabitha Roder <tabitha at tabitha.net.nz> wrote:

> When I was in Samoa at their olpc deployment, I found the kids started lots
> of activities but no one had told them how to stop an activity. I tried to
> explain why the XOs were not responsive by saying that the computer was like
> a cup and each activity added water to the cup, and after 2 or 3 activities
> were running the cup was full so they had to stop activities before the cup
> was full and that would make room for new activities to start. Now I don't
> know if that was the best way of explaining it, as a cup doesn't really
> explain clearly the removal of load. Can we come up with a good load
> analogy?

School bag? That way it's easy to think about adding and removing things.

Or, maybe something like eating. It's hard to eat something new when you're
mouth is already full.

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