[IAEP] Ideas for a 3D activity

Martin Abente martin.abente.lahaye at gmail.com
Tue Oct 9 12:05:49 EDT 2012

I have played a little bit with the quake engine over the past years, I
believe the engine and the other tools like Radiant (for maps) could be
used for simulation-based serious games, IE, pedestrian safety (just

There are a lot of papers about this topic.

On Tue, Oct 9, 2012 at 1:02 PM, Ahmed MANSOUR <atphalix at inbox.com> wrote:

> Hi,
> Since 3 years I received a XO from the contributor's program to work on a
> way to run
> 3D on XO-1.After testing several games[1], the solution I choosed for the
> project is to use Quake[2]
> and replace all violent content and proprietary data by free one. as a
> proof of concept I made a landmine awareness game for children
> where children would learn avoiding danger through exloring a virtual
> world [3].
> Since it's the only 3D software to run on the laptop, I made the project
> as a "framework" so it can be used as a base to build upon other kind of
> educational games or interactive simulations.[4]
> I'm looking now for some idea where 3D could be used to enhance learning
> and your opinion on what kind of activities could benefit
> from it.
> [1] http://wiki.laptop.org/go/3D_Graphics
> [2] http://en.wikipedia.org/wiki/Quake_%28video_game%29
> [3]
> http://www.rhok.org/problems/eviltoys-mine-risk-education-children-using-3d-game
> [4] https://github.com/atphalix/eviltoys
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