[IAEP] Physics
Gary C Martin
gary at garycmartin.com
Tue Jun 30 15:00:42 EDT 2009
On 30 Jun 2009, at 17:21, Caryl Bigenho wrote:
> Hi All,
>
> I sent this yesterday, but it got filtered out by some machine since
> I didn't send it as a "reply". So I am sending it again today.
>
> This is the "old science teacher" in me talking...I think the
> Physics Activity has great potential for getting students interested
> in Physics and in thinking like scientists. I watched a 13-year-old
> girl play with it at the Bozeman LUG meeting last week. She loved
> experimenting with the shapes to see what they would do.
>
> How do scientists think and work? They observe, take notes, make
> predictions (hypotheses) test them, and repeat. This program is
> perfect for that! We need someone to design some simple experiments
> tied to curriculum goals that will help students of various levels
> enjoy "playing scientist" with the Physics Activity as they learn a
> tiny bit about physics and a lot about thinking like a scientist.
Many thanks for the feedback! :-)
> I haven't played enough to know what all is included in the
> Activity. Does it have, for example, the option of changing the
> "material" an object is "made of"?
In the latest release (Physics-2), no, there is no user-interface for
trying different materials, though this is on my list of things to
explore. Keep in mind that (I think) Physics should have as simple a
user interface as possible, so young kids just play. But, I'll likely
try a few mock-ups where the current set of buttons have hover
palettes for additional (advanced) options – like Paint does (just
click a brush and start painting, hover over the brush button and you
get some more settings for size and shape).
Currently all objects have the same material settings:
density=1.0
restitution=0.16
friction=0.5
So we have these variables to potentially expose in the UI, or perhaps
wrap them up into some pre-set materials (rock, rubber, wood, iron,
type thing)?
Regards,
--Gary
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