[math4] FourthGradeMath Digest, Vol 16, Issue 4

Jonathan Meschino (RIT Student) jam2707 at rit.edu
Fri Oct 15 14:44:06 EDT 2010


My fault: forgot to post the repository URL. It is
http://git.sugarlabs.org/projects/project-xavier/repos/mainline .



On Fri, Oct 15, 2010 at 2:40 PM, Jonathan Meschino (RIT Student) <
jam2707 at rit.edu> wrote:

> Hey Math4!    (attn Karlie)
>
>        The following is a list of vital items team Fortune Hunter is in
> need of. We are awaiting theses things in order to progress the project as a
> whole and would love any and all assistance.
>
>        I'm working to compile a very specific tasks list (and will update
> them as tickets on wikis as well) and will send that when I hammer out all
> of the details. What would actually be extremely helpful would be some
> programmers. Currently, the team is lacking any experts in that realm and to
> be honest, they would probably save us a whole lot of time and help us
> progress much further to push and get more done. I would absolutely love to
> get Fortune Hunter and Fortune Maker out of the sandbox and start getting
> them localized. Here are the things we are waiting on before we do another
> release:
>
>        Maybe would be helpful to just mention Fortune Hunter is an
> educational rpg/adventure dungeon styled game (aka you travel through
> dungeons, defeat enemies, level up, equip items, etc all while learning
> math!) and Fortune Maker is a sister application that allows custom content
> creation for Fortune Hunter to use. wiki for both:
> http://wiki.sugarlabs.org/go/Fortune_Hunter
>
>        Fortune Hunter 3.0 and Fortune Maker 1.0 are both available as
> experimental on activities.sugarlabs.org
>
>     ~ Fortune Hunter release 4.0 ~
>    - finish porting over old code to new code (for those reading who don't
> know, we completed a prototype version of the game in python prior to
> rebuilding it with improved code. Both projects are located in the same
> repository on git.sugarlabs.org)
>               -need lose condition
>                      -we currently do not have a lose condition (you get
> defeated by enemies when your HP reaches 0) in our revised code. The
> structure exists in the original project and needs to be copied or rewritten
> to utilize the new engine.
>               -need merchant system
>                       -the merchant system is a shop used to buy and sell
> in-game goods via a bargaining system. Again, it exists in the old project
> and needs to be integrated with the new code.
>               -need door slider puzzles
>                       -we are lacking puzzles in the new code as well. We
> had build slider puzzles on some locked doors that must be solved to gain
> access. Code exists and needs to be integrated over.
>               -match content
>                       -once the above-mentioned are complete, we just need
> to compare the two versions and get them to match as far as content goes.
>
>               This would essentially complete the release qualifications we
> were aiming for by the holidays. We would also love to have the following
> done by then as well, but they are not essential.
>
>      -Fortune Maker update (tasks still need to be broken down, but if
> anyone is interested in the meantime, i will work with them)
>                -update GUI (art)
>                -improve functionality
>                -successfully output Fortune Hunter maps/dungeons
>      -Fortune Hunter integretion
>                 -successfully read and generate content created by Fortune
> Maker
>
>      One other thing we are lacking is professional artists. If anyone is
> interested in this, head on over to our wiki @
> http://wiki.sugarlabs.org/go/Fortune_Hunter and go to the Game Elements
> tab, where you can see what the art style is and a list of what needs art
> yet. Likewise, download and play the game.
>
>        Thanks any and all for the help in advance! Much appreciated and I
> look forward to working with some more peoples ; )
>
> ~Jon (KnightMearh)
>
>
> On Fri, Oct 15, 2010 at 12:00 PM, <
> fourthgrademath-request at lists.sugarlabs.org> wrote:
>
>> Send FourthGradeMath mailing list submissions to
>>        fourthgrademath at lists.sugarlabs.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>        http://lists.sugarlabs.org/listinfo/fourthgrademath
>> or, via email, send a message with subject or body 'help' to
>>        fourthgrademath-request at lists.sugarlabs.org
>>
>> You can reach the person managing the list at
>>        fourthgrademath-owner at lists.sugarlabs.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of FourthGradeMath digest..."
>>
>>
>> Today's Topics:
>>
>>   1. Re: FourthGradeMath Digest, Vol 16, Issue 3
>>      (Jonathan Meschino (RIT Student))
>>   2. Re: fortune hunter (Karlie Robinson)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Thu, 14 Oct 2010 14:28:14 -0400
>> From: "Jonathan Meschino (RIT Student)" <jam2707 at rit.edu>
>> To: fourthgrademath at lists.sugarlabs.org
>> Subject: Re: [math4] FourthGradeMath Digest, Vol 16, Issue 3
>> Message-ID:
>>        <AANLkTimMb46Ld_9KJiJE+VkNAjC3DXRX7JkEJ29eEdnd at mail.gmail.com<AANLkTimMb46Ld_9KJiJE%2BVkNAjC3DXRX7JkEJ29eEdnd at mail.gmail.com>
>> >
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> Hi Karlie,
>>
>>         Well our immediate goals are to finish porting over the first
>> iteration of the game into the new code, catch the new version up
>> entirely,
>> and then make a release. We could surely use help from coders. The major
>> items left are to a) rebuild the merchant system (in-game shop), b)
>> recreate
>> a game-over state, c) rebuild the puzzle system (slider puzzles are what
>> we
>> had, but more puzzle types would be awesome in the future).  After we
>> finish
>> rounding off the new code, we'd like to contact some translators at Sugar
>> to
>> get the game into spanish and any other languages that they are able.
>> Spanish is the primary solely because we could begin receiving large
>> feedback due to the number of end users. In addition, we'd like to start
>> continuing work on Fortune Maker, a sister application to FH. It is a
>> content creation tool where you may build your own levels, enemies, and
>> story. From there, we have a lot of ground to cover in the realms of code,
>> art, design, testing, debugging, pretty much everything. So if anyone is
>> interested, please contact me and I'm glad to bring you up to speed!  Our
>> wiki is located at http://wiki.sugarlabs.org/go/Fortune_Hunter - there
>> you
>> will find the repo and anything you'd want to know about Fortune Hunter
>> and
>> Fortune Maker.
>>
>> Thanks,
>>   Jon
>>
>> On Thu, Oct 14, 2010 at 12:00 PM, <
>> fourthgrademath-request at lists.sugarlabs.org> wrote:
>>
>> > Send FourthGradeMath mailing list submissions to
>> >        fourthgrademath at lists.sugarlabs.org
>> >
>> > To subscribe or unsubscribe via the World Wide Web, visit
>> >        http://lists.sugarlabs.org/listinfo/fourthgrademath
>> > or, via email, send a message with subject or body 'help' to
>> >        fourthgrademath-request at lists.sugarlabs.org
>> >
>> > You can reach the person managing the list at
>> >        fourthgrademath-owner at lists.sugarlabs.org
>> >
>> > When replying, please edit your Subject line so it is more specific
>> > than "Re: Contents of FourthGradeMath digest..."
>> >
>> >
>> > Today's Topics:
>> >
>> >   1. Re: Math4 Introduction (MARK THILL (RIT Student))
>> >   2. Re: Intro to Math4 (Karlie Robinson)
>> >
>> >
>> > ----------------------------------------------------------------------
>> >
>> > Message: 1
>> > Date: Wed, 13 Oct 2010 16:35:37 -0400
>> > From: "MARK THILL (RIT Student)" <mrt8449 at rit.edu>
>> > To: David Nalley <david at gnsa.us>
>> > Cc: fourthgrademath at lists.sugarlabs.org
>> > Subject: Re: [math4] Math4 Introduction
>> > Message-ID:
>> >        <AANLkTi=cCzbjgW4H4JZU+uPd4wyLjgti=h=Ec=E5g4QB at mail.gmail.com>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > Hi David,
>> >
>> > Here is a link to our wiki and code repo:
>> >
>> > wiki: https://fedorahosted.org/transbot/
>> >
>> > repo: git://git.fedorahosted.org/transbot.git
>> >
>> > Transbot was forked from a project named lingo bot that was abandoned
>> and
>> > we
>> > could not get in contact with the upstream. As far as I can tell from
>> the
>> > source code, lingo bot was not orginonally based on any other bot. It
>> uses
>> > the python API irclib to interact with IRC and the Google translate API
>> to
>> > handle the translating.Right now we are looking at continuing to clean
>> it
>> > up, give it increased functionality and find a way to make it faster.
>> >
>> > On Tue, Oct 12, 2010 at 7:06 PM, David Nalley <david at gnsa.us> wrote:
>> >
>> > > On Tue, Oct 12, 2010 at 7:04 PM, MARK THILL (RIT Student)
>> > > <mrt8449 at rit.edu> wrote:
>> > > > Hello everyone,
>> > > >
>> > > > My name is Mark Thill I am a 3rd year Computer Science major at
>> > Rochester
>> > > > Institute of Technology. I am currently working on trasbot, a
>> > translator
>> > > bot
>> > > > for IRC. Transbot is planned to be ported to the XO later in
>> > development.
>> > > > Let me know if you are interested in helping out. Thanks.
>> > > >
>> > > > ~Mark Thill
>> > > >
>> > > > _______________________________________________
>> > > > FourthGradeMath mailing list
>> > > > FourthGradeMath at lists.sugarlabs.org
>> > > > http://lists.sugarlabs.org/listinfo/fourthgrademath
>> > > >
>> > > >
>> > >
>> > > Hi Mark:
>> > >
>> > > Can you point us to a repo of your code.
>> > >
>> > > Are you basing your bot on something like supybot, or starting from
>> > > scratch?
>> > >
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>> >
>> > ------------------------------
>> >
>> > Message: 2
>> > Date: Thu, 14 Oct 2010 08:56:42 -0400
>> > From: Karlie Robinson <karlie_robinson at webpath.net>
>> > To: fourthgrademath at lists.sugarlabs.org
>> > Subject: Re: [math4] Intro to Math4
>> > Message-ID: <4CB6FE0A.4070501 at webpath.net>
>> > Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>> >
>> > On 10/11/2010 10:19 PM, Jonathan Meschino (RIT Student) wrote:
>> > > Hi all!
>> > >
>> > >     My name is Jon Meschino Mathematical Adventure: Fortune Hunter
>> > > (wiki.sugarlabs.org/go/Fortune_Hunter
>> > > <http://wiki.sugarlabs.org/go/Fortune_Hunter>), an adventure RPG
>> based
>> > > math game for XO.
>> >
>> > > hoping to get the project polished and translated before the holidays.
>> > > We are always looking for opinions and help, and in any way possible
>> > > so feel free to step forward if you become interested. Thanks!
>> >
>> > Jon,
>> >
>> > Do you have any specific help you need?  Bug testers?  Code?  It might
>> > help us figure out what resources to send if you could nail down a
>> > couple things.
>> >
>> > ~Karlie
>> >
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>> >
>> > ------------------------------
>> >
>> > _______________________________________________
>> > FourthGradeMath mailing list
>> > FourthGradeMath at lists.sugarlabs.org
>> > http://lists.sugarlabs.org/listinfo/fourthgrademath
>> >
>> >
>> > End of FourthGradeMath Digest, Vol 16, Issue 3
>> > **********************************************
>> >
>>
>>
>>
>> --
>>  ~ jON mESCHINO
>>    bS vIDEO gAME dESIGN & dEVELOPMENT (igm)
>>    5TH yR @ RIT
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>> ------------------------------
>>
>> Message: 2
>> Date: Thu, 14 Oct 2010 14:42:02 -0400
>> From: Karlie Robinson <karlie_robinson at webpath.net>
>> To: fourthgrademath at lists.sugarlabs.org
>> Subject: Re: [math4] fortune hunter
>> Message-ID: <4CB74EFA.60109 at webpath.net>
>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>>
>> On 10/14/2010 02:28 PM, Jonathan Meschino (RIT Student) wrote:
>> > From there, we have a lot of ground to cover in the realms of code,
>> > art, design, testing, debugging, pretty much everything.
>>
>> Ok, that initial list gives us something to work with.
>>
>> Do you have anything more specific than
>> https://fedorahosted.org/fortune_hunter/roadmap to guide your release
>> cycle?
>>
>> Can we narrow it down and start working out exactly what's blocking you
>> from releasing by the end of 2010?
>>
>> I'm aiming for the Pythonista's meeting tonight at RIT.  If you'll be
>> there maybe we can break out and begin roughing out a more comprehensive
>> schedule and figure out what talent is needed to hit your benchmarks.
>>
>> ~Karlie
>>
>>
>>
>> ------------------------------
>>
>> _______________________________________________
>> FourthGradeMath mailing list
>> FourthGradeMath at lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/fourthgrademath
>>
>>
>> End of FourthGradeMath Digest, Vol 16, Issue 4
>> **********************************************
>>
>
>
>
> --
>  ~ jON mESCHINO
>     bS vIDEO gAME dESIGN & dEVELOPMENT (igm)
>     5TH yR @ RIT
>



-- 
 ~ jON mESCHINO
    bS vIDEO gAME dESIGN & dEVELOPMENT (igm)
    5TH yR @ RIT
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