[ASLO] SpaceWar and Tank Operation
Lionel Laské
lionel at olpc-france.org
Mon Mar 31 09:25:05 EDT 2014
Hi Sebastian,
Thanks to support and released my Tank Operation activity.
To be honest, my decision to ask for help to change the artwork of my game
was just guided by the fact that Walter said me that else the game can't be
released on the Sugar store.
As I said previously, I don't think it's better/worse to kill Alien like in
Tuxmath (already in the Sugar Store for years) or in... Space War.
Changing artwork is not a neutral task, I've contacted the artwork designer
(she propose free artwork resource here [1]) but I'm not sure at all she
will find time to do that. And to be clear, I don't have any alternate
proposal for the moment.
BTW I don't want that my game could be the starting point of a... Sugar War.
Lionel.
[1] http://www.vickiwenderlich.com/
2014-03-31 15:10 GMT+02:00 Sebastian Silva <sebastian at fuentelibre.org>:
> Agreed to disagree,
> In my understanding, as long as it's Free Software and not illegal for
> some reason, Sugar Labs ought to be able host it, almost as a matter of
> Free Speech except when/if it could harm our users/developers.
>
> This is very much in line with a recent controversy over at Debian
> regarding the packaging of some visual novel games with inappropriate
> content.
>
> See "FTPMaster position statement about package contents"
> https://lists.debian.org/debian-devel-announce/2014/03/msg00011.html
> But that is really different from these two cases, in that it involves
> explicit (cartoon) youth pornography.
>
> Otherwise, we should really avoid the "Save the children, censor
> videogames" crowd. Madness lies here.
>
> Also, one of them was over 80 days in the queue, the other 20, so
> modifications were not forthcoming and it's a shame to withold fun software
> from kids.
>
> That said, if you had already an agreement with the respective activity
> authors to withold the software, then I was unknowingly out of line. Sorry.
>
> Hopefully we can avoid ambiguity in these sort of issues in the future, as
> well as delays in publishing our software.
>
> cc. Alan the other affected author.
> Regards,
> Sebastian
>
> El lun, 31 de mar 2014 a las 7:52 AM, Walter Bender <
> walter.bender at gmail.com> escribió:
>
> I guess we agree to disagree. But if moderation is not to moderate
> content, where/who does that moderation? Supporting non-Sugar apps is a
> plus, but it is orthogonal to the issue at hand, which is what activities
> are officially endorsed by Sugar Labs. regards. -walter On Mon, Mar 31,
> 2014 at 8:48 AM, Sebastian Silva <sebastian at fuentelibre.org> wrote:
>
> Tanks are an unfortunate reality in all of our lives. Sprites are less of
> a problem, really. I disagree moderation should deal with stylistic issues,
> other than obviously offensive, violent, or sexually innapropriate content.
> And licenses. If not sugarized icons are a problem, then we loose about
> half the activities in ASLO. BTW I think we're supporting non-sugarized
> icons for next release ;-) Regards, Sebastian El lun, 31 de mar 2014 a las
> 7:40 AM, Walter Bender <walter.bender at gmail.com> escribió: The link you
> provide refers to violence as a reason to remove an activity. As we
> discussed when looking at the original request, tanks are an unfortunate
> reality in the lives of some of our users. Lionel in fact put out a call
> for help updating the artwork to use a different metaphor. The link also
> states that the icons should be sugarized. Moderation is in regard to all
> aspects of the activity, not just in regard to spam. regards. -walter On
> Mon, Mar 31, 2014 at 8:30 AM, Sebastian Silva <sebastian at fuentelibre.org>
> wrote: Hi, I don't remember reading about those decisions. I am unaware of
> changes in http://wiki.sugarlabs.org/go/Activity_Library/Editors/PolicyCurrently it says nothing about censorship by name or sprite warfare.
> Please update. I would think moderation in ASLO would be to prevent spam,
> not to curate artwork. Regards, Sebastian El lun, 31 de mar 2014 a las 7:23
> AM, Walter Bender <walter.bender at gmail.com> escribió: I have an issue
> with the release of both of these activities: * While one could argue that
> SpaceWars is pretty abstract, the name could be changed. And the icon is
> not "sugarized". * Tank Operations, as has already been discussed, uses a
> metaphor that is not appropriate for our audience. We had agreed to change
> artwork before releasing this activity. regards. -walter -- Walter Bender
> Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs
> http://www.sugarlabs.org
>
> --
> Walter Bender Sugar Labs http://www.sugarlabs.org
>
>
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