[Sugar-devel] What should be the ideal range for animations FPS ?

laurent bernabe laurent.bernabe at gmail.com
Thu Jan 9 13:30:39 EST 2014


Believe it or not, it was a ridiculous error !!!
I tried to access git command from inside osbuild shell (without then
trying outside it) : shame at me.

Anyway, problem is solved.

Regards


2014/1/9 laurent bernabe <laurent.bernabe at gmail.com>

> You're right : I've already a Githhub account. I was just trying hard to
> push my project on the Sugar Hub.
> I will try with a new repository into Github instead.
>
> Regards
>
>
> 2014/1/9 Daniel Narvaez <dwnarvaez at gmail.com>
>
>> I wouldn't let issue with gitorious stop you, git is cool because you can
>> easily move to another location etc, you could push to a github repo and
>> then, if you want, come back to gitorious when it's solved.
>>
>> On Thursday, 9 January 2014, laurent bernabe wrote:
>>
>>> Thank you very much.
>>>
>>> I am looking forward to test these feature : as soon as I manage to fix
>>> a problem with my Sugar Gitorious account.
>>>
>>> Regards
>>>
>>>
>>> 2014/1/9 Manuel Quiñones <manuq at laptop.org>
>>>
>>>> 2014/1/8 Manuel Quiñones <manuq at laptop.org>:
>>>> > 2014/1/8 laurent bernabe <laurent.bernabe at gmail.com>:
>>>> >>
>>>> >>
>>>> >> 2014/1/8 James Cameron <quozl at laptop.org>
>>>> >>>
>>>> >>> On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote:
>>>> >>> True, but if you make a simple test available, others can test it
>>>> for
>>>> >>> you.
>>>> >>>
>>>> >>> Especially so if you can figure a way to give the test report on
>>>> >>> screen, like a frame rate achieved.
>>>> >>
>>>> >>
>>>> >>
>>>> >> If I've well understood, I should give a way to turn on/off the
>>>> frame rate
>>>> >> display ?
>>>> >> (Like in some games / 3D frameworks).
>>>> >
>>>> > A display with the current FPS is great for testers.
>>>> >
>>>> > For your own tests, there are impressive debugging tools in web
>>>> > technologies that I never seen before.  The inspector timeline in
>>>> > Chrome, for example:
>>>> > https://developers.google.com/chrome-developer-tools/docs/timeline
>>>>
>>>> This discussion made me start a new activity that could serve as
>>>> example.  In the attached images you can see the inspector timeline
>>>> being used   First the full page is painted, and after that only the
>>>> areas that changed are painted.  .
>>>>
>>>> --
>>>> .. manuq ..
>>>>
>>>
>>>
>>
>> --
>> Daniel Narvaez
>>
>>
>
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