[Sugar-devel] PyGame can be run only once assertion error

laurent bernabe laurent.bernabe at gmail.com
Fri Sep 27 03:52:29 EDT 2013


Ok.

I've understood. I must call pygames related functions inside show_menu as
it is the method declared to be run by SugarGames wrapper.

Thanks.


2013/9/27 Alan Jhonn Aguiar Schwyn <alanjas at hotmail.com>

> There are not problem with call "pygame.init" all times that you want (see
> the documentation).
> The problem is call outside of self._pygamecanvas.run_pygame function.
> It's one thing of SugarGames.
>
> ------------------------------
> Date: Fri, 27 Sep 2013 09:03:25 +0200
> Subject: Re: [Sugar-devel] PyGame can be run only once assertion error
> From: laurent.bernabe at gmail.com
> To: alanjas at hotmail.com
> CC: sugar-devel at lists.sugarlabs.org
>
> Thank you very much.
>
> In fact I had already solved the problem and commited when I read your
> message : my idea was the same than yours, but I've done it with a "lazy
> initialisation", thanks to a flag self._initialized (boolean).
>
> Thanks :)
>
>
> 2013/9/26 Alan Jhonn Aguiar Schwyn <alanjas at hotmail.com>
>
> A patch worth more than 1000 words..
>
> In the patch I show "the idea" behind the problem. You can move all code
> that not needs pygame to the __init__ of the Game class.
>
> ------------------------------
> From: alanjas at hotmail.com
> To: laurent.bernabe at gmail.com; sugar-devel at lists.sugarlabs.org
> Date: Thu, 26 Sep 2013 15:01:13 -0300
> Subject: Re: [Sugar-devel] PyGame can be run only once assertion error
>
> You can't call pygame.init in the game creation,
> not worry if you put all code on self._act.show_menu
>
> ------------------------------
> Date: Thu, 26 Sep 2013 17:01:04 +0000
> From: laurent.bernabe at gmail.com
> To: sugar-devel at lists.sugarlabs.org
> Subject: [Sugar-devel] PyGame can be run only once assertion error
>
> Hello, everyone,
>
> In my project HitTheBalls, which I've just commited the last
> modifications, I have a bug I that I don't manage to solve.
>
> If I launch the game without sugar, however, it runs fine.
> Also I modified the activity.py in order to fit my main_game module
> modifications. Maybe that the reason why I have this behaviour (the
> activity log is not very verbose in my case).
>
> So how can I solve the problem ?
>
> This is the activity log :
>
> ________________________________________________________
> 1380214070.631923 WARNING root: No Gtk.AccelGroup in the top level window.
> Traceback (most recent call last):
>   File
> "/home/broot/sugar-build/activities/HitTheBalls.activity/sugargame/canvas.py",
> line 40, in _run_pygame_cb
>     assert pygame.display.get_surface() is None, "PygameCanvas.run_pygame
> can only be called once."
> AssertionError: PygameCanvas.run_pygame can only be called once.
> 1380214073.021442 WARNING root: No Gtk.AccelGroup in the top level window.
> Exited with status 0, pid 9045 data (None, <open file '<fdopen>', mode 'w'
> at 0x1a299c0>, dbus.ByteArray('e2c07f313236150806506c5508b5a987bf6d2b4d',
> variant_level=1))
> _________________________________________________________________
>
> Regards
>
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