[Sugar-devel] Fwd: Is PyGame already installed on real XO ?

Chris Leonard cjlhomeaddress at gmail.com
Thu Jun 27 16:47:30 EDT 2013


I thought it was Aleksey Lim who had repackaged the GCompris games as
individual packages for ASLO.

cjl


On Thu, Jun 27, 2013 at 2:52 PM, James Simmons <nicestep at gmail.com> wrote:

> Laurent,
>
> I'm forwarding this to the list.  The only thing I know about GCompris
> chess is that it exists.  It looks like GCompris use to be distributed as a
> bunch of individual Activities and now they are all one Activity.  Someone
> on the list may be able to help.
>
> James Simmons
>
>
> ---------- Forwarded message ----------
> From: laurent bernabe <laurent.bernabe at gmail.com>
> Date: Thu, Jun 27, 2013 at 11:06 AM
> Subject: Re: [Sugar-devel] Is PyGame already installed on real XO ?
> To: James Simmons <nicestep at gmail.com>
>
>
>  Hello again,
>
> I've searched for the GCompris MoveLearner repository in GitSugarLabs, but
> I've just found the GCompris main line.
> Is there a simple way for me to fetch Gcompris Chess Move Learner project
> code ? Apologizes, again I've only simple usage of git.
>
> Regards
>
>
> 2013/6/27 laurent bernabe <laurent.bernabe at gmail.com>
>
>> Thanks James,
>>
>> Sorry for not having read all the floss yet : I'll go on reading this
>> chapter whose topic is PyGame :)
>>
>> I agree to try involving the existing chess learning app from GCompris
>> set of activities : particularly MoveLearn. In the application I planned to
>> write, I had the idea to ask a simple question in the form "can this piece
>> go in this cell ? can this piece eat this one ?".  As it is not exactly the
>> same idea than the MoveLearn : it could be added as mode. I think I could
>> do it.
>> Also, I planned to add a theory mode : where one can learn all pieces
>> move and captures.
>>
>> Does not sound as simple indeed, as chess is very particular, but it
>> seems realizable.
>>
>>  Regards
>>
>>
>> 2013/6/27 James Simmons <nicestep at gmail.com>
>>
>>> Laurent,
>>>
>>> There is a chapter in Make Your Own Sugar Activities! about PyGame that
>>> you might find helpful.
>>>
>>>
>>> http://en.flossmanuals.net/make-your-own-sugar-activities/making-activities-using-pygame/
>>>
>>> The other thing to think about is that there are already some Activities
>>> for learning Chess, like this one:
>>>
>>>
>>> http://activities.sugarlabs.org/en-US/sugar/addon/4105?collection_uuid=6fcec139%26%2345%3B099c%26%2345%3Bcf60%26%2345%3B2a37%26%2345%3B90579a282d8c
>>>
>>> That doesn't mean that you shouldn't do yours, but you probably should
>>> check out what GCompris does and think of how you could improve on it.
>>>
>>> James Simmons
>>>
>>>
>>>
>>> On Thu, Jun 27, 2013 at 4:56 AM, laurent bernabe <
>>> laurent.bernabe at gmail.com> wrote:
>>>
>>>> Hello everyone,
>>>>
>>>> I plan to write an activity in order to let users learn basics chess
>>>> rules.
>>>>
>>>> But I am wondering whether I should write it in GTK3 or PyGame as I
>>>> don't know if the real XO (not the emulator instances like in my
>>>> environment) has already an installation of PyGame, so that no extra work
>>>> need to be done in order to install the activity I'll try to write.
>>>>
>>>> Thanks in advance.
>>>>
>>>> _______________________________________________
>>>> Sugar-devel mailing list
>>>> Sugar-devel at lists.sugarlabs.org
>>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>>
>>>>
>>>
>>
>
>
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