[Sugar-devel] [Design] Accelerometer icon

Gonzalo Odiard gonzalo at laptop.org
Thu Aug 30 07:12:42 EDT 2012


You can have a accelerometer, but want use the keyboard,
or need inhibit the accelerometer data.

Gonzalo


> In games like Fraction Bounce, I use the accelerometer if it
> available. If not, I fall; back to the keyboard. I think that would be
> a reasonable approach for Maze as well.  Not sure what you have in
> mind for Physics, which currently has no real user interaction once
> the objects are created. Of course, I have a block for accessing
> accelerometer data in Turtle Blocks. But I don't need to
> enable/disable it, as its use is under the control of the Turtle
> programmer.
>
> -walter
>
> >
> > Gonzalo
> >
> > On Wed, Aug 29, 2012 at 9:42 PM, Gary C Martin <
> garycmartin at googlemail.com>
> > wrote:
> >>
> >> Hi Gonzalo,
> >>
> >> Some weeks back you requested an icon to represent an accelerometer, or
> >> accelerometer data. Can you give a little more context as to where you'd
> >> like to use this icon? I'm currently thinking you might possibly want
> it in
> >> the Memorize toolbar as a data source, in the Maze toolbar as an
> alternative
> >> controller, Walter might want it if he implements a Newtonian Turtles
> >> feature, and in the Physics toolbar as a way of enabling manual gravity
> >> control – OK so that last one was mine ;)
> >>
> >> Regards,
> >> --Gary
> >
> >
> >
> > _______________________________________________
> > Sugar-devel mailing list
> > Sugar-devel at lists.sugarlabs.org
> > http://lists.sugarlabs.org/listinfo/sugar-devel
> >
>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>
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