[Sugar-devel] [ASLO] SugarGame problem

Rafael Ortiz rafael at activitycentral.com
Tue Apr 10 20:12:16 EDT 2012


On Tue, Apr 10, 2012 at 5:49 PM, Gary Martin <garycmartin at googlemail.com>wrote:

> On 10 Apr 2012, at 20:25, Rafael Ortiz wrote:
>
> > On Tue, Apr 10, 2012 at 2:18 PM, Alan Jhonn Aguiar Schwyn <
> alanjas at hotmail.com> wrote:
> > Why you want to change olpcgames for sugargames ?
> >
> > Because in all places says: OlpcGames is no longer mainteined..
> >
> > http://wiki.sugarlabs.org/go/Development_Team/sugargame
> >
> >
> >
> > Ah, I thought that there was a technical reason for it, you can say
> olpcgames is officially un-maintained but in practice it is due to its a
> core part of Maze code, so some of us have been doing changes and updates
> to it, even more I don't find great differences between sugargames or
> olpcgames.
>
> FWIW I plan to move Physics from oplcgames over to sugargames. There are
> certainly some UI threading issues I've bumped into regarding olpcgames
> dual thread approach (and possibly a crash or two). Pretty sure the
> sugargames design avoids these issues. I think olpcgames was originally
> designed to support minimal code change from any existing pygame code, but
> we didn't actually ended up wrapping & shipping any pygames that I can
> think of. Sugargames was designed to be simpler/cleaner than the original
> approach.
>
>
Nice to know, I can give definitely a try for it on Maze.



> Regards,
> --Gary
>
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> >
> >
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>
>
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