[Sugar-devel] workflow for editing a broken activity

Walter Bender walter.bender at gmail.com
Sat Dec 31 16:59:05 EST 2011


On Sat, Dec 31, 2011 at 4:53 PM, Alan Jhonn Aguiar Schwyn
<alanjas at hotmail.com> wrote:
>
> Hi,
>
> I try the activity.. is very good!
>
> Not works for a few of problems.. The same problems that we have with our
> FollowMe
> that uses Pygame to capture
> images... http://activities.sugarlabs.org/es-ES/sugar/addon/4368
>
> For that reason.. I make a new version of it: Pointillism 3
>
> I make the changes to runs ok in the "new" sugar (the sugar that have Pygame
> 1.9.1)
>
> In our FollowMe activity, we add Pygame 1.9.1 to get compatibility with all
> sugar versions...
> But increase in 900 kb the size of the .xo
>
> The "old" sugar have pygame 1.8 and not have "camera" module.. This program
> try to make
> it, but need more libraries...
>
> What do you think about it? I think that is good idea upload to SugarLabs...
>
> I can be the "mainteiner"...
>
> Regards
>
> Alan
>
> ________________________________
> Date: Sat, 31 Dec 2011 14:53:40 -0300
> From: gonzalo at laptop.org
> To: sverma at sfsu.edu
> CC: sugar-devel at lists.sugarlabs.org
> Subject: Re: [Sugar-devel] workflow for editing a broken activity
>
>
> The activity have a binary (.so) file included,
> then is expected a old activity will not work today.
> May be you can try updating olpcgames.
>
> Gonzalo
>
> On Sat, Dec 31, 2011 at 2:34 PM, Sameer Verma <sverma at sfsu.edu> wrote:
>
> I am looking at Living Pointillism, an activity written back in the G1G1
> era.
>
> http://eclecti.cc/olpc/pointillism-the-it-works-this-time-edition
>
> It does not run under OLPC's 11.3.0 build on XO-1 or 1.5 . I get a
> "failed to start" message, but I cannot figure out a way to edit the
> activity in Pippy. View Source doesn't happen because the activity
> doesn't start. Pippy won't import the code because it is packaged as
> .xo
>
> Workflow wise, it should be something I should be able to do from the
> Journal with a "open with" Pippy option.
>
> Ideas? Solutions? Quick! I don't have all year to wait ;-)
>
> cheers,
> Sameer
> --
> Sameer Verma, Ph.D.
> Professor, Information Systems
> San Francisco State University
> http://verma.sfsu.edu/
> http://commons.sfsu.edu/
> http://olpcsf.org/
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>
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Personally, I would love to dump pygames as it is unwieldy and doesn't
add a whole lot in my opinion. I rewrote the camera module for TA and
it is much faster (although I need to do a bit of cleaning up still).
Would you be interested in maintaining that?

-walter

-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org


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