[Sugar-devel] examples of .xol activity bundles?

Erik Blankinship erikb at mediamods.com
Fri Sep 3 08:09:15 EDT 2010


Ok, I will investigate.

It would be nice if , for example, a sugar video game engine could load .xol
bundles with more levels.

On Fri, Sep 3, 2010 at 4:17 AM, Tomeu Vizoso <tomeu at sugarlabs.org> wrote:

> On Tue, Aug 31, 2010 at 17:41, Erik Blankinship <erikb at mediamods.com>
> wrote:
> > Are there examples of .xol activity bundles being used in activities
> other
> > than browse?  I would be interested in seeing how they can be used to
> bundle
> > content other than resources meant for display by web browsers.
> > Related, how can you specify which activity is meant to open a .xol file
> > (maybe a mime type?)
>
> AFAIK, only browse will be used to open a .xol file, but I would
> better check the source.
>
> Regards,
>
> Tomeu
>
> > _______________________________________________
> > Sugar-devel mailing list
> > Sugar-devel at lists.sugarlabs.org
> > http://lists.sugarlabs.org/listinfo/sugar-devel
> >
> >
>
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