[Sugar-devel] Several chapters of "Make Your Own Sugar Activities!" ready for review, feedback

Wade Brainerd wadetb at gmail.com
Thu Jan 7 23:42:14 EST 2010


Hi Jim,

Just wanted to say, this looks awesome!  I love the overall writing
style, the scattered pearls of wisdom and bits of humor, and the
extensive use of screenshots.

I'll try to provide some more detailed comments soon.

Great work!

-Wade

On Tue, Jan 5, 2010 at 2:57 PM, Jim Simmons <nicestep at gmail.com> wrote:
> I've been working on a Floss Manual that should be a beginner's guide
> to creating Sugar Activities.  I've got 64 page's worth (in the PDF
> version) written and I feel confident that I will finish this book
> eventually.  What I have now may be good enough to criticize.  It
> contains some pretty good code samples, some reasonable
> recommendations, and a fair number of screen shots.  So far it covers
> writing a basic Activity in Python, running it with sugar-emulator,
> and getting the code in Git.  Future chapters will include doing i18n
> with Pootle, distributing the Activity, doing text to speech with and
> without highlighting, and collaboration features.  I may stick
> something on Activity debugging techniques in somewhere too.
>
> Other stuff that *should* be included, but which I am not currently
> qualified to write, would include:
>
> * Developing Activities on a Mac
> * Creating an Activity using PyGame instead of PyGTK.
> * Creating the new-styled toolbars
> * etc., etc.
>
> If you want to check out what I have the URL is:
>
> http://en.flossmanuals.net/ActivitiesGuideSugar/Introduction
>
> Any help anyone can provide on this will be greatly appreciated.  If
> you want to register as a writer and contribute stuff of your own or
> edit my stuff you have my blessing.
>
> Thanks,
>
> James Simmons
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