[Sugar-devel] SWF Sugar

David Farning dfarning at sugarlabs.org
Sun Mar 22 14:45:28 EDT 2009


009/3/21 Felipe López Toledo <zer.subzero at gmail.com>:
> Hi.
>
> I have been reading your wiki, first of all, I have to say you: great
> work!, keep doing it!.
>
> I want to help. My name is Felipe López Toledo, I'm a flash developer
> for last 6 years and I'm interested in participating in gsoc 2009 with
> this project:
>
> Copy + paste from you project list:
>>  SWF Sugar
>>   * Integrate SWF (Flash/Gnash) applications into Sugar.
>>   * Ideally, develop a demo activity which could be used as a template for sugarizing Flash/Gnash activities.
>>   * Priority for Sugar: Very High ("never bet against the browser")
>>   * Difficulty (as a GSoC project): hard
>>   * Skills needed: SWF/Python integration
>
> Jameson Quinn told me about the problems that exist with the adobe
> player (license), so I understand the use of gnash.
> well,  I the idea is to develop a "template for activities"?
> I imagine a "framework" with special *sugarized* features that permit
> to design / develop fast and complex sugar applications in a easy way,
> where the developer can be more involved with functionality rather
> than gnash support.

This sounds great!  The biggest win is the large number of developers,
like you, who are familiar with SWF and Flash development.  Being able
to author activities and content in an already known language will
reduce the barrier to entry to new developers.

> could anyone give more info?

Tony and Bryan (CCed), both from the Nepal OLPC deployment have given
this the most thought.  I don't know if SWF will represent the final
answer to this question.  There are several other frameworks under
development.

Any progress you could make this summer, would also apply to other
frameworks if they prove more suitable.

Personally, I am betting that if Sugar Labs can raise the viability of
gnash and SWF in the education space, it won't take long for the gnash
developers to ramp up their development pace.

Gnash's challenge is that  no one _needs_ gnash.  Hard core developers
and freedom advocates can get along just fine without a SWF players.
Casual users can install Flash and it just works.

By incorporating Gnash into sugar we create a class of users
(currently 1 million students and developers) supported by a group of
admins (school IT departments) for whom downloading Flash from a third
party is 'itchy.'  Never bet against the itch:)

david

> what features would you like to see in this application?.
>
> Thanks in advance.
>
> Felipe.
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