[Pootle-commits] [SVN] Commit to [Etoys] by [cjl] rev [1750] en_GB/Etoys.po

commits at etoys.squeak.org commits at etoys.squeak.org
Mon Jun 25 01:28:52 EDT 2012


Repository: http://etoys.squeak.org/svn

Revision: 1750
Author:   pootle
Date:     2012-06-25 05:28:51 +0000 (Mon, 25 Jun 2012)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user cjl.: 728 of 732 messages translated (4 fuzzy).

Modified Paths:
--------------
    trunk/po/en_GB/Etoys.po

-------------- next part --------------
Modified: trunk/po/en_GB/Etoys.po
===================================================================
--- trunk/po/en_GB/Etoys.po	2012-06-25 05:26:47 UTC (rev 1749)
+++ trunk/po/en_GB/Etoys.po	2012-06-25 05:28:51 UTC (rev 1750)
@@ -2,8 +2,8 @@
 msgstr ""
 "Project-Id-Version: eToys\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-03-12 21:47-0000\n"
-"PO-Revision-Date: 2012-03-20 07:26+0200\n"
+"POT-Creation-Date: 2012-06-25 00:55-0000\n"
+"PO-Revision-Date: 2012-06-25 07:28+0200\n"
 "Last-Translator: Chris <cjl at laptop.org>\n"
 "Language-Team: \n"
 "Language: en_GB\n"
@@ -13,13 +13,13 @@
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: Pootle 2.0.5\n"
 "X-Etoys-Domain: Etoys\n"
-"X-Etoys-SystemVersion: etoys5.0 of 12 March 2012 update 2401\n"
+"X-Etoys-SystemVersion: etoys5.0 of 25 June 2012 update 2407\n"
 
-#: Language name as you'd like it to appear in the Languages menu
+#: ATTENTION TRANSLATORS! This should be the name of your language as you would like it to appear in the Languages menu, e.g. "Español" or "English"
 msgid "Language-Name"
 msgstr "English (UK)"
 
-#: Directionality of language
+#: ATTENTION TRANSLATORS! Put in the directionality of your language, that is "LTR" for left-to-right or "RTL" for right-to-left
 msgid "Language-Direction"
 msgstr "LTR"
 
@@ -67,6 +67,10 @@
 msgid "Please a new label for this button"
 msgstr "Please a new label for this button"
 
+#: Etoys-Buttons,ScriptOpeningButtonMorph>>bringUpToDate
+msgid "show or hide the script named {1} in the object named {2} "
+msgstr "show or hide the script named {1} in the object named {2} "
+
 #: Etoys-Calendar,CalendarMorph_class>>descriptionForPartsBin
 msgid "A scriptable calendar"
 msgstr "A scriptable calendar"
@@ -466,10 +470,6 @@
 msgstr "as object"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
-msgid "basic"
-msgstr "basic"
-
-#: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "drag & drop"
 msgstr "drag & drop"
 
@@ -552,8 +552,8 @@
 "edge"
 
 #: Etoys-Scripting_Support,FollowingWatcher>>addCustomMenuItems:hand:
-msgid "offset (currently {1}"
-msgstr "offset (currently {1}"
+msgid "offset (currently {1})"
+msgstr "offset (currently {1})"
 
 #: Etoys-Scripting_Support,FollowingWatcher>>attachmentEdgeString
 msgid "choose attachment edge (now {1})"
@@ -664,7 +664,7 @@
 msgid "Repeat Tile"
 msgstr "Repeat Tile"
 
-#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRepeatTile>>localeChanged,TimesRow>>initialize
 msgid "Repeat"
 msgstr "Repeat"
 
@@ -731,7 +731,7 @@
 msgid "restore default tile"
 msgstr "restore default tile"
 
-#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize,TimesRepeatTile>>localeChanged
 msgid "Do"
 msgstr "Do"
 
@@ -739,7 +739,7 @@
 msgid "Script to repeat"
 msgstr "Script to repeat"
 
-#: Etoys-Scripting_Tiles,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>localeChanged,TimesRow>>initialize
 msgid "times"
 msgstr "times"
 
@@ -759,7 +759,7 @@
 msgid "A tool showing all the players in your project"
 msgstr "A tool showing all the players in your project"
 
-#: Etoys-Scripting,AllPlayersTool_class>>descriptionForPartsBin,AllScriptsTool_class>>descriptionForPartsBin
+#: Etoys-Scripting,AllPlayersTool_class>>descriptionForPartsBin,AllScriptsTool_class>>descriptionForPartsBin,ScriptableButton_class>>descriptionForPartsBin
 msgid "Scripting"
 msgstr "Scripting"
 
@@ -829,16 +829,18 @@
 msgstr "all instances"
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
+#, fuzzy
 msgid "If checked, then entries for all instances will be shown, but if not checked, scripts for only one representative of each different kind of object will be shown.  Consult the help available by clicking on the purple ? for more information."
 msgstr ""
-"If checked, then entries for all instances will be shown, but if not "
-"checked, scripts for only one representative of each different kind of "
-"object will be shown.  Consult the help available by clicking on the purple "
-"? for more information."
+"If ticked, then entries for all instances will be shown, but if not ticked, "
+"scripts for only one representative of each different kind of object will be "
+"shown.  Consult the help available by clicking on the purple ? for more "
+"information."
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
+#, fuzzy
 msgid "If checked, then only scripts that are paused or ticking will be shown"
-msgstr "If checked, then only scripts that are paused or ticking will be shown"
+msgstr "If ticked, then only scripts that are paused or ticking will be shown"
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
 msgid "tickers only"
@@ -851,6 +853,7 @@
 "time you want from the Widgets flap"
 
 #: Etoys-Scripting,AllScriptsTool>>helpString
+#, fuzzy
 msgid ""
 "This tool allows you to see all the scripts for all the objects in this project.\n"
 "\n"
@@ -888,13 +891,13 @@
 "are *ready* to tick when you hit the GO button (which are said to be "
 "\"paused.\")\n"
 "\n"
-"* Check \"tickers only\" if you only want to see such scripts -- i.e., scripts "
+"* Tick \"tickers only\" if you only want to see such scripts -- i.e., scripts "
 "that are either paused or ticking.\n"
 "\n"
-"* If \"tickers only\" is *not* checked, then all scripts will be shown, "
+"* If \"tickers only\" is *not* ticked, then all scripts will be shown, "
 "whatever their status.\n"
 "\n"
-"* The other checkbox, labeled \"all instances\", only comes into play if you "
+"* The other tickbox, labeled \"all instances\", only comes into play if you "
 "have created \"multiple sibling instances\" (good grief) of the same object, "
 "which share the same scripts; if you have such things, it is often "
 "convenient to see the scripts of just *one* such sibling, because it will "
@@ -902,9 +905,9 @@
 "control a script for an object *and* all its siblings from the menu of that "
 "one that you see, via menu items such as \"propagate status to siblings\".\n"
 "\n"
-"* If \"all instances\" is checked, scripts for all sibling instances will be "
-"shown, whereas if \"all instances\" is *not* checked, only one of each group "
-"of siblings will be selected to have its scripts shown.\n"
+"* If \"all instances\" is ticked, scripts for all sibling instances will be "
+"shown, whereas if \"all instances\" is *not* ticked, only one of each group of "
+"siblings will be selected to have its scripts shown.\n"
 "\n"
 "But how do you get \"multiple sibling instances\" of the same object?  There "
 "are several ways:\n"
@@ -919,7 +922,7 @@
 "\n"
 "If you have on your screen multiple sibling instances of the same object, "
 "then you may or may want to see them all in the All Scripts tool, and that "
-"is what the \"all instances\" checkbox governs.\n"
+"is what the \"all instances\" tickbox governs.\n"
 "\n"
 "Set \"all instances\" if you want a separate entry for each instance, as\n"
 "opposed to a single representative of that kind of object.\n"
@@ -959,6 +962,10 @@
 msgid "category"
 msgstr "category"
 
+#: Etoys-Scripting,CategoryViewer>>currentCategory,EToyVocabulary_class>>masterOrderingOfCategorySymbols
+msgid "basic"
+msgstr "basic"
+
 #: Etoys-Scripting,CategoryViewer>>infoButtonFor:,PlayerSurrogate>>rebuildRow
 msgid "Press here to get a menu"
 msgstr "Press here to get a menu"
@@ -1164,8 +1171,8 @@
 "use in a script."
 
 #: Etoys-Scripting,Player>>basicRenameSlot:newSlotName:
-msgid "Caution!  References in texutally coded scripts won't be renamed."
-msgstr "Caution!  References in texutally coded scripts won't be renamed."
+msgid "Caution!  References in textually-coded scripts won't be renamed."
+msgstr "Caution!  References in textually-coded scripts won't be renamed."
 
 #: Etoys-Scripting,Player>>beNotZero:
 msgid ""
@@ -1661,6 +1668,10 @@
 msgid "Drag from here to get a parameter tile"
 msgstr "Drag from here to get a parameter tile"
 
+#: Etoys-Scripting,ScriptEditorMorph>>buttonToOpenOrCloseThisScript
+msgid "show or hide the script named {1} "
+msgstr "show or hide the script named {1} "
+
 #: Etoys-Scripting,ScriptEditorMorph>>chooseFrequency
 msgid "Choose frequency (current: {1})"
 msgstr "Choose frequency (current: {1})"
@@ -1697,6 +1708,10 @@
 msgid "Script Editor"
 msgstr "Script Editor"
 
+#: Etoys-Scripting,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu
+msgid "button to show/hide this script"
+msgstr "button to show/hide this script"
+
 #: Etoys-Scripting,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu,ScriptInstantiation>>offerShiftedMenuIn:
 msgid "destroy this script"
 msgstr "destroy this script"
@@ -2800,8 +2815,9 @@
 "problematical project."
 
 #: Morphic-Kernel,TheWorldMenu>>fullScriptingMenu,TheWorldMenu>>scriptingMenu
+#, fuzzy
 msgid "The place where all your trashed morphs go."
-msgstr "The place where all your trashed morphs go."
+msgstr "The place where all your discarded morphs go."
 
 #: Morphic-Kernel,TheWorldMenu>>fullScriptingMenu
 msgid "unhide hidden objects"


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