[IAEP] [Sugar-devel] Share sugar objects on a standalone server

Aleksey Lim alsroot at member.fsf.org
Thu Jul 16 21:21:04 EDT 2009


On Thu, Jul 16, 2009 at 08:03:15PM -0500, David Farning wrote:
> On Thu, Jul 16, 2009 at 7:41 PM, Aleksey Lim<alsroot at member.fsf.org> wrote:
> > On Fri, Jul 17, 2009 at 12:17:13AM +0000, Aleksey Lim wrote:
> >> Hi all,
> >>
> >> One of lacks that sugar environment has is simple way to share sugar
> >> objects for broad audience i.e. like scratch community has[1]
> >> (thanks to davidmorris form #sugar).
> >>
> >> So, I've created [2]. Original idea was having highly integrated sharing
> >> features into sugar shell but looks like we can do simple things first
> >> and even utilize only Browse for browsing/download/upload sugar objects.
> >>
> >> The problem is - what web engine we should use.
> >>
> >> * Utilize AMO[3] engine which is used in activities.sugarlabs.org
> >>   in that case we can create something like library.sugarlabs.org to not
> >
> > Pro:
> > * we do not split users behaviour, they need the same experience
> >  that ASLO requires
> > * one common branding for activities and objects sites
> > * AMO has sufficient(imo) functionality - reviews, ranking, collections
> >  and thumbs mode
> >  https://addons.mozilla.org/en-US/firefox/browse/type:2/cat:all?sort=popular
> > * we hack AMO code anyway - its not a problem in adding new AMO environment
> >
> > Contra:
> * Locality - In may instances the stuff created by students will only
> be of interest to their friends, teachers, and parent.  Serving via
> ASLO publishes the content globally.

"publishes the content globally" is the original purpose for this feature
in contrast with
http://wiki.sugarlabs.org/go/Features/Peer_to_Peer_Objects_Sharing

Or you mean possibility to share objects on local servers?

-- 
Aleksey


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