<div dir="ltr"><div class="gmail_extra"><br></div><div class="gmail_extra">Hi</div><div class="gmail_extra"><br><div class="gmail_quote">On 23 April 2016 at 22:52, <span dir="ltr"><<a href="mailto:justin@polymath.ninja" target="_blank">justin@polymath.ninja</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex"><div id=":3uw" class="">E-Toys is just a black screen on my Note 5.</div></blockquote><div><br></div><div>That's a pity! Etoys seems to me to be one of the most important yet undervalued Sugar Activities :) </div><div><br></div><div>The "Squeakers DVD" in <a href="http://squeakland.org/resources/audioVisual/">http://squeakland.org/resources/audioVisual/</a> is cool, shows how powerful it can be for learning! :)</div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex"><div id=":3uw" class="">I like Sugar and Sugarizer, and I see the potential. I like the pedagogy behind Sugar. It's a project I want to support, but at the same time I want to develop apps I know will be used.</div></blockquote></div><div class="gmail_extra"><br></div><div class="gmail_extra">If Sugar ran reliably on Android and iOS, would you still want to make a stand-alone application and then see how to package it for Sugar?</div><div class="gmail_extra"><br></div>BTW I see this popular Sugar Activity, Dr Geo, is also available as a standalone package for Android and iOS: <a href="http://www.drgeo.eu">http://www.drgeo.eu</a><br clear="all"><div><br></div>-- <br><div class="gmail_signature">Cheers<br>Dave</div>
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