<p dir="ltr">I don't think xo4 has opengl. I tried to use a clutter based app and I got a crash :(</p>
<p dir="ltr">Maybe there are some drivers, or otherwise you'll need to make 3d from the ground up.</p>
<p dir="ltr">Have fun</p>
<div class="gmail_quote">On Mar 22, 2014 9:10 PM, <<a href="mailto:forster@ozonline.com.au">forster@ozonline.com.au</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi<br>
<br>
Does it run on XO4 hardware? I got<br>
<br>
[olpc@xo-92-f0-ca Documents]$ python ta3d.py<br>
freeglut (foo): OpenGL GLX extension not supported by display ':0.0'<br>
<br>
Tony<br>
<br>
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Dear All,<br>
<br>
I have drafted my GSoC 2014 proposal for the project : Turtle Art 3D<br>
<br>
<a href="http://wiki.sugarlabs.org/go/Summer_of_Code/2014/AnubhavJ/Turtle_Art_3D" target="_blank">http://wiki.sugarlabs.org/go/<u></u>Summer_of_Code/2014/AnubhavJ/<u></u>Turtle_Art_3D</a><br>
<br>
There's also a prototype that I created implementing the basic functions of<br>
Turtle Art 3D:<br>
<a href="https://github.com/Anubhav-J/TA3D" target="_blank">https://github.com/Anubhav-J/<u></u>TA3D</a><br>
<br>
It would be great to hear some feedback and comments on the proposal as<br>
well as ideas on improving the prototype from the community.<br>
<br>
Cheers,<br>
Anubhav<br>
(martian_ on IRC)<br>
<br>
--<br>
<br>
*Anubhav Jaiswal*<br>
<br>
*B. Tech + MS by Research*<br>
<br>
*Lab for Spatial Informatics,*<br>
<br>
*Computer Science and Engineering,*<br>
<br>
<br>
<br>
*IIIT Hyderabad *<br>
<br>
</blockquote>
<br>
<br>
<br>
<br>
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</blockquote></div>