<div dir="ltr">Receiving a GCI T-shirt last week when I didn't actually mentor anyone shamed me into resuming work on the revisions needed for a GTK 3 edition of "Make Your Own Sugar Activities!". I have been polishing up the examples that Aneesh Dogra already converted last year and working on converting examples he didn't do, notably the Making Activities With PyGame example.<div>
<br></div><div>This is where my GTK3 code for that is:</div><div><br></div><div><a href="http://git.sugarlabs.org/myo-sugar-activities-examples/mainline/trees/master/Making_Activities_Using_PyGame_gtk3">http://git.sugarlabs.org/myo-sugar-activities-examples/mainline/trees/master/Making_Activities_Using_PyGame_gtk3</a><br>
</div><div><br></div><div>I updated sugargame to the latest code I found in Gitorious, which clearly uses GTK3. I was able to get the Activity to start up and run with no log errors, but while it runs it ignores my key presses. I don't know if the problem is with sugargame or with sugar-runner. (I use Fedora 20 and the sugar-runner that ships with that). My Read Etexts example recognizes the arrow keys when running under sugar-runner so I don't know why pygame would have a problem. The stand alone version (no sugar or Gtk) works just fine. This makes me thing there is a bug in the new sugargame. I wonder if anyone has thoughts on how I could diagnose and fix this.</div>
<div><br></div><div>James Simmons</div><div><br></div></div>