<div dir="ltr">Thanks.</div><div class="gmail_extra"><br><br><div class="gmail_quote">2013/10/3 Walter Bender <span dir="ltr"><<a href="mailto:walter.bender@gmail.com" target="_blank">walter.bender@gmail.com</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Feel free to grab elements from the GNU Chess activity [1]<br>
<br>
regards.<br>
<br>
-walter<br>
<br>
[1] <a href="http://activities.sugarlabs.org/en-US/sugar/addon/4593" target="_blank">http://activities.sugarlabs.org/en-US/sugar/addon/4593</a><br>
<br>
On Wed, Oct 2, 2013 at 7:35 AM, laurent bernabe<br>
<<a href="mailto:laurent.bernabe@gmail.com">laurent.bernabe@gmail.com</a>> wrote:<br>
> Thanks for your suggestion,<br>
><br>
> But I haven't got the skill to make a similar program.<br>
> I intented to do a very simpler program. (In a 2 dimensionnal view and with<br>
> standards pieces images).<br>
><br>
> Regards<br>
><br>
><br>
><br>
> 2013/10/2 Gonzalo Odiard <<a href="mailto:gonzalo@laptop.org">gonzalo@laptop.org</a>><br>
>><br>
>> You can get inspiration from a really good game named "Ajedrez y Leyendas"<br>
>> [1]<br>
>><br>
>> Interesting, Fernando Sansberro, head of Batovi Games Studio,<br>
>> company who did the game to project Ceibal did a postmortem analysis<br>
>> and say in the project worked 8 people over 11 months.<br>
>><br>
>> If you want the document, I can share it (is in spanish)<br>
>><br>
>> Gonzalo<br>
>><br>
>> [1] <a href="http://www.ajedrezyleyendas.com/" target="_blank">http://www.ajedrezyleyendas.com/</a><br>
>><br>
>><br>
>><br>
>> On Wed, Oct 2, 2013 at 6:44 AM, laurent bernabe<br>
>> <<a href="mailto:laurent.bernabe@gmail.com">laurent.bernabe@gmail.com</a>> wrote:<br>
>>><br>
>>> Hi,<br>
>>><br>
>>> First, I apologize for the length of this mail.<br>
>>> ______________________________________________<br>
>>><br>
>>> My new idea (I've already exposed it on the mailing list, but without all<br>
>>> specifications) :<br>
>>><br>
>>> I think about making a new Web activity : a kind of chess learning<br>
>>> software series.<br>
>>> So, the first program I would like to code is about the pieces moves.<br>
>>><br>
>>> How could it be presented ? I am thinking of the following pattern :<br>
>>> For each piece kind :<br>
>>><br>
>>> the theory part (special organization for the king, who can't be left in<br>
>>> check) : where I use the board, if possible in a smart way with arrows (and<br>
>>> why not animations if I can).<br>
>>> the quizz part : where an alone piece is placed randomly on a square<br>
>>> (special organisation for the pawn, which can't be neither on 1st rank nor<br>
>>> on the 8th), and the student is asked if it can move to another square.<br>
>>> the practical part (If I manage) : where this time, the piece is not<br>
>>> alone, and the position is a valid position.<br>
>>><br>
>>> Sound ambitious, doesn't it ?<br>
>>><br>
>>> Also, I don't want to rely on GCompris software, for several reasons :<br>
>>><br>
>>> I would like to manage software from my own, though GCompris offers some<br>
>>> common features.<br>
>>> I discussed with the GCompris maintainer, and he said me that GCompris<br>
>>> chess programs rely on GNU chess engine.<br>
>>> Finally, I want to write my program as a Web activity.<br>
>>><br>
>>> ________________________________________________________________<br>
>>><br>
>>> Advices request for Javascript :<br>
>>><br>
>>> Also, I have encountered problems with Javascript for making classes,<br>
>>> particularly for managing fields visibility :<br>
>>><br>
>>> I know that var keyword help make them private.<br>
>>> But I also know that, if I make them in the constructor, the constructor<br>
>>> will be the only function that will be able to access them.<br>
>>><br>
>>> So that makes me into trouble, as "I come" from a more POO language as<br>
>>> Java.<br>
>>><br>
>>> So how can I deal with it ? I've looked over Prototype library, but I<br>
>>> haven't seen any talk about the fields visibility in the documentation.<br>
>>><br>
>>> ____________________________________________________________________<br>
>>><br>
>>> Regards<br>
>>><br>
>>> _______________________________________________<br>
>>> Sugar-devel mailing list<br>
>>> <a href="mailto:Sugar-devel@lists.sugarlabs.org">Sugar-devel@lists.sugarlabs.org</a><br>
>>> <a href="http://lists.sugarlabs.org/listinfo/sugar-devel" target="_blank">http://lists.sugarlabs.org/listinfo/sugar-devel</a><br>
>>><br>
>><br>
><br>
><br>
> _______________________________________________<br>
> Sugar-devel mailing list<br>
> <a href="mailto:Sugar-devel@lists.sugarlabs.org">Sugar-devel@lists.sugarlabs.org</a><br>
> <a href="http://lists.sugarlabs.org/listinfo/sugar-devel" target="_blank">http://lists.sugarlabs.org/listinfo/sugar-devel</a><br>
><br>
<span class="HOEnZb"><font color="#888888"><br>
<br>
<br>
--<br>
Walter Bender<br>
Sugar Labs<br>
<a href="http://www.sugarlabs.org" target="_blank">http://www.sugarlabs.org</a><br>
</font></span></blockquote></div><br></div>