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<body class='hmmessage'><div dir='ltr'><span style="font-size: 12pt;">> Date: Tue, 24 Sep 2013 13:50:42 -0300</span><br><div>> Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ?<br>> From: manuq@laptop.org<br>> To: alanjas@hotmail.com<br>> CC: laurent.bernabe@gmail.com; gonzalo@laptop.org; sugar-devel@lists.sugarlabs.org<br>> <br>> 2013/9/24 Alan Jhonn Aguiar Schwyn <alanjas@hotmail.com>:<br>> > Hi,<br>> ><br>> > You only will make a GTK3 version?<br>> > The latest sugar (0.100) is not used in any deployment:<br>> > in all countries we have Sugar 0.94 or less.<br>> ><br>> > Would be good have a GTK2 version of that activity.<br>> <br>> We, sugar dev community, recommend using GTK3 or web technologies for<br>> new activities.</div><div><br></div><div>It's a good idea in a ideal world, but you are depriving the 99% of Sugar users</div><div>of use that activity.</div><div>When the 75% of the users can run GTK3 activities.. Go ahead!</div><div><br><span style="font-size: 12pt;">> Deployments using old Sugar releases, they are missing a lot of</span><br>> features, bug fixes and translations. But of course they will have<br>> reasons.</div><div><br></div><div>One reason can be the stability. For example: Ceibal have problems with latest</div><div>Dextrose 4 (Sugar 0.98).</div><div><br>> <br>> -- <br>> .. manuq ..<br></div> </div></body>
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