<div dir="ltr"><div><div>Laurent,<br><br></div>I'm forwarding this to the list. The only thing I know about GCompris chess is that it exists. It looks like GCompris use to be distributed as a bunch of individual Activities and now they are all one Activity. Someone on the list may be able to help.<br>
<br></div>James Simmons<br><br><div><div><div><br><div class="gmail_quote">---------- Forwarded message ----------<br>From: <b class="gmail_sendername">laurent bernabe</b> <span dir="ltr"><<a href="mailto:laurent.bernabe@gmail.com">laurent.bernabe@gmail.com</a>></span><br>
Date: Thu, Jun 27, 2013 at 11:06 AM<br>Subject: Re: [Sugar-devel] Is PyGame already installed on real XO ?<br>To: James Simmons <<a href="mailto:nicestep@gmail.com">nicestep@gmail.com</a>><br><br><br><div dir="ltr">
Hello again,<div><br></div><div>I've searched for the GCompris MoveLearner repository in GitSugarLabs, but I've just found the GCompris main line.</div><div>Is there a simple way for me to fetch Gcompris Chess Move Learner project code ? Apologizes, again I've only simple usage of git.</div>
<div><br></div><div>Regards</div></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><br><div class="gmail_quote">2013/6/27 laurent bernabe <span dir="ltr"><<a href="mailto:laurent.bernabe@gmail.com" target="_blank">laurent.bernabe@gmail.com</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Thanks James,<div><br></div><div>Sorry for not having read all the floss yet : I'll go on reading this chapter whose topic is PyGame :)</div>
<div><br></div><div>I agree to try involving the existing chess learning app from GCompris set of activities : particularly MoveLearn. In the application I planned to write, I had the idea to ask a simple question in the form "can this piece go in this cell ? can this piece eat this one ?". As it is not exactly the same idea than the MoveLearn : it could be added as mode. I think I could do it.</div>
<div>Also, I planned to add a theory mode : where one can learn all pieces move and captures.</div><div><br></div><div>Does not sound as simple indeed, as chess is very particular, but it seems realizable.</div><div><br>
</div>
<div>Regards</div>
</div><div class="gmail_extra"><br><br><div class="gmail_quote">2013/6/27 James Simmons <span dir="ltr"><<a href="mailto:nicestep@gmail.com" target="_blank">nicestep@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div dir="ltr"><div><div><div><div>Laurent,<br><br></div>There is a chapter in Make Your Own Sugar Activities! about PyGame that you might find helpful.<br><br><a href="http://en.flossmanuals.net/make-your-own-sugar-activities/making-activities-using-pygame/" target="_blank">http://en.flossmanuals.net/make-your-own-sugar-activities/making-activities-using-pygame/</a><br>
<br></div>The other thing to think about is that there are already some Activities for learning Chess, like this one:<br><br><a href="http://activities.sugarlabs.org/en-US/sugar/addon/4105?collection_uuid=6fcec139%26%2345%3B099c%26%2345%3Bcf60%26%2345%3B2a37%26%2345%3B90579a282d8c" target="_blank">http://activities.sugarlabs.org/en-US/sugar/addon/4105?collection_uuid=6fcec139%26%2345%3B099c%26%2345%3Bcf60%26%2345%3B2a37%26%2345%3B90579a282d8c</a><br>
<br></div>That doesn't mean that you shouldn't do yours, but you probably should check out what GCompris does and think of how you could improve on it.<br><br></div>James Simmons<br><br></div><div class="gmail_extra">
<br><br><div class="gmail_quote">On Thu, Jun 27, 2013 at 4:56 AM, laurent bernabe <span dir="ltr"><<a href="mailto:laurent.bernabe@gmail.com" target="_blank">laurent.bernabe@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div dir="ltr">Hello everyone,<div><br></div><div>I plan to write an activity in order to let users learn basics chess rules.</div><div><br></div><div>But I am wondering whether I should write it in GTK3 or PyGame as I don't know if the real XO (not the emulator instances like in my environment) has already an installation of PyGame, so that no extra work need to be done in order to install the activity I'll try to write.</div>
<div><br></div><div>Thanks in advance.</div></div>
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