<br><br><div class="gmail_quote">On Wed, May 9, 2012 at 7:31 AM, Manuel Kaufmann <span dir="ltr"><<a href="mailto:humitos@gmail.com" target="_blank">humitos@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Tue, May 8, 2012 at 8:07 PM, James Cameron <<a href="mailto:quozl@laptop.org">quozl@laptop.org</a>> wrote:<br>
> Might you also fix olpcgames build_toolbar and check that sugargames<br>
> has been fixed too?<br>
<br>
</div>I tried to migrate Maze to sugargame but there a lot of functionabilty<br>
missing on that library, for example mesh, pausescreen, etc...<br>
<br>
About the toolbar, sugargame does not provide anything to create the<br>
toolbar "automagically". So, there are nothing to fix.<br>
<br>
Do you know why olpcgames is obsolete and is unmanteined? Should I try<br>
to fix olpcgames? Should I improve it or these things does not make<br>
sense?<br>
<span class="HOEnZb"><font color="#888888"><br></font></span></blockquote><div><br></div><div>The real non-go case was commented by Gary about specific errors he has with olpc-games, besides that I don't see other reason for not maintain it. Also an idea will be release it in parallel with activities that use it. i.e Maze.</div>
<div><br></div><div> </div><div><br></div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="HOEnZb"><font color="#888888">
--<br>
Kaufmann Manuel<br>
Blog: <a href="http://humitos.wordpress.com/" target="_blank">http://humitos.wordpress.com/</a><br>
Porfolio: <a href="http://fotos.mkaufmann.com.ar/" target="_blank">http://fotos.mkaufmann.com.ar/</a><br>
PyAr: <a href="http://www.python.com.ar/" target="_blank">http://www.python.com.ar/</a><br>
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