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<br>Hi,<div><br></div><div>I try the activity.. is very good!</div><div><br></div><div>Not works for a few of problems.. The same problems that we have with our FollowMe</div><div>that uses Pygame to capture images... <a href="http://activities.sugarlabs.org/es-ES/sugar/addon/4368" style="font-size: 10pt; ">http://activities.sugarlabs.org/es-ES/sugar/addon/4368</a></div><div><br></div><div>For that reason.. I make a new version of it: <span style="font-size: 10pt; ">Pointillism 3</span></div><div><span style="font-size: 10pt; "><br></span></div><div><span style="font-size: 10pt; ">I make the changes to runs ok in the "new" sugar (the sugar that have Pygame 1.9.1)</span></div><div><span style="font-size: 10pt; "><br></span></div><div><span style="font-size: 10pt; ">In our FollowMe activity, we add Pygame 1.9.1 to get compatibility with all sugar versions...</span></div><div><span style="font-size: 10pt; ">But increase in 900 kb the size of the .xo</span></div><div><span style="font-size: 10pt; "><br></span></div><div>The "old" sugar have pygame 1.8 and not have "camera" module.. This program try to make</div><div>it, but need more libraries...</div><div><br></div><div>What do you think about it? I think that is good idea upload to SugarLabs...</div><div><br></div><div>I can be the "mainteiner"...</div><div><br></div><div>Regards</div><div><br></div><div>Alan</div><div><br><div><div id="SkyDrivePlaceholder"></div><hr id="stopSpelling">Date: Sat, 31 Dec 2011 14:53:40 -0300<br>From: gonzalo@laptop.org<br>To: sverma@sfsu.edu<br>CC: sugar-devel@lists.sugarlabs.org<br>Subject: Re: [Sugar-devel] workflow for editing a broken activity<br><br>The activity have a binary (.so) file included,<br>then is expected a old activity will not work today.<br>May be you can try updating olpcgames.<br><br>Gonzalo<br><br><div class="ecxgmail_quote">On Sat, Dec 31, 2011 at 2:34 PM, Sameer Verma <span dir="ltr"><<a href="mailto:sverma@sfsu.edu">sverma@sfsu.edu</a>></span> wrote:<br>
<blockquote class="ecxgmail_quote" style="border-left:1px #ccc solid;padding-left:1ex">I am looking at Living Pointillism, an activity written back in the G1G1 era.<br>
<br>
<a href="http://eclecti.cc/olpc/pointillism-the-it-works-this-time-edition" target="_blank">http://eclecti.cc/olpc/pointillism-the-it-works-this-time-edition</a><br>
<br>
It does not run under OLPC's 11.3.0 build on XO-1 or 1.5 . I get a<br>
"failed to start" message, but I cannot figure out a way to edit the<br>
activity in Pippy. View Source doesn't happen because the activity<br>
doesn't start. Pippy won't import the code because it is packaged as<br>
.xo<br>
<br>
Workflow wise, it should be something I should be able to do from the<br>
Journal with a "open with" Pippy option.<br>
<br>
Ideas? Solutions? Quick! I don't have all year to wait ;-)<br>
<br>
cheers,<br>
Sameer<br>
<span class="ecxHOEnZb"><font color="#888888">--<br>
Sameer Verma, Ph.D.<br>
Professor, Information Systems<br>
San Francisco State University<br>
<a href="http://verma.sfsu.edu/" target="_blank">http://verma.sfsu.edu/</a><br>
<a href="http://commons.sfsu.edu/" target="_blank">http://commons.sfsu.edu/</a><br>
<a href="http://olpcsf.org/" target="_blank">http://olpcsf.org/</a><br>
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