<br><br><div class="gmail_quote">On Mon, Mar 23, 2009 at 8:44 AM, Garrison Benson <span dir="ltr"><<a href="mailto:Benson.Garrison@gmail.com">Benson.Garrison@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="im"><br>
<br>
Jameson Quinn wrote:<br>
><br>
> Implementing a whole spreadsheet is a big enough chore. We do really care<br>
> about collaboration, but I would advise you to limit your ambitions to<br>
> something achievable, so worrying too much about collaboration right now<br>
> is<br>
> not vital.<br>
><br>
<br>
</div>I don't plan to create a spreadsheet, just a graph/chart tool. Obviously a<br>
full-featured spreadsheet (with functions, formulas, etc.) would be great<br>
for Sugar, but I think a simple, user-friendly charting activity would be<br>
much more feasible and more likely to actually be used in a primary<br>
school/middle school environment. (Full spreadsheet applications are pretty<br>
daunting to learn.) I was just throwing out the idea of a spreadsheet-style<br>
interface as the most obvious (but not necessarily best) type of interface<br>
for this kind of program.</blockquote><div><br>OK, understood. I think that you're right, a spreadsheet-style interface is best - when you're doing charts by hand, you start with data tables. Still, I recommend that you plan your main deliverable as something that is polished but without collaboration, and keep collaboration as something that you'll work on if you have the time. Collaboration is actually harder to get right than formulas, IMO. <br>
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