Hi Aditya,<br><br>On Sat, Apr 12, 2008 at 11:50 AM, Aditya Vishwakarma <<a href="mailto:adi.vishwakarma@gmail.com">adi.vishwakarma@gmail.com</a>> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Thanks for allowing me to use your source code. </blockquote><div><br>It is released under the GPL, but you are welcome just the same....<br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>I am currently browsing the source code. and it would be great help if you can give me a small overview of the source. <br></blockquote><div><br>I would suggest the following for starters:<br>1. Establish if it can run out-of-the-box on the XO, as is. <br>
<br>2. For a slightly simpler version, there is also an ascii version that I wrote for a deaf-blind school. This is essentially TuxWordSmith without PyGame or wxWidgets to complicate things. Thus, to understand the algorithms it would be most simple to study TWS-ASCII (<a href="http://www.asymptopia.org">http://www.asymptopia.org</a>). Note that it only plays in English, but that is easily changed by wrapping unicode characters in an ord() function. (small detail)...<br>
<br>The code has been under continuous development for several years, now, but, unfortunately, not the documentation. The only docs i've got are fairly out-of-date. I believe University of Queensland, AU, has an old copy of tuxwordsmith.pdf on their website, somewhere... can't find link offhand, though. <br>
<br>-charles<br><br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Aditya<br><font color="#888888"></font></blockquote><div><br><br> </div>
</div><br clear="all"><br>-- <br>AsymptopiaSoftware | Software@theLimit<br> <a href="http://www.asymptopia.org">www.asymptopia.org</a>