<br>Is this a problem?<span style="font-family: courier new,monospace;"><br><br>class WinBattleshipTrojanActivity(activity.Activity):</span><br style="font-family: courier new,monospace;"><br style="font-family: courier new,monospace;">
<span style="font-family: courier new,monospace;"> def __init__(self, handle):</span><br style="font-family: courier new,monospace;"><span style="font-family: courier new,monospace;"> gobject.timeout_add( 500, self._mouseMightaMovedCb )
</span><br style="font-family: courier new,monospace;"><br style="font-family: courier new,monospace;"><span style="font-family: courier new,monospace;"> def _mouseMightaMovedCb( self ):</span><br style="font-family: courier new,monospace;">
<span style="font-family: courier new,monospace;"> x, y = self.get_pointer()</span><br style="font-family: courier new,monospace;"><span style="font-family: courier new,monospace;"> meshInterface.sendMeTheirMouse
( x, y )</span><br style="font-family: courier new,monospace;"><span style="font-family: courier new,monospace;"> return True</span><br style="font-family: courier new,monospace;">