[Sugar-devel] Eager to work in fixing the UI of sugarizer.
MR. OPTIMIST
panuj7295 at gmail.com
Mon Mar 13 16:33:05 EDT 2023
Hello James Cameron sir,
Thanks for your feedback. I agree with you that sugar is an
educational platform and it does not look like flooding things on the
internet but user experience plays a vital role in any of the platforms be
it commercial or non profitable. Just a simple question: will you use a
phone with no broken or no display, Same is user experience. So if we can
improve, why shouldn't we improve ?
Also I would be thankful if you kindly let me know which of the proposed
changes seems to reasonable So that I can further proceed with further
contribution.
Proposed document link:-click me to open
<https://docs.google.com/document/d/1OwG09QhO8nHJqQmccXhI2sKYx5LnEGaEVoW5rv5BN5Q/edit?usp=sharing>
On Tue, Mar 14, 2023 at 1:29 AM James Cameron <quozl at laptop.org> wrote:
> Some of the changes proposed seem reasonable, but they aren't in the right
> form for review; they need to be pull requests against the appropriate
> repository.
>
> I don't think we're using the older design review committee process any
> longer, and it should not be revived. The pull request review process is
> sufficient. In the case of Sugarizer, that's the process that Lionel has
> preferred.
>
> However, as someone who works in science research, the proposal does not
> seem to have been researched, but is rather a collection of ideas that
> would be suitable for changing Sugarizer using A/B testing for the goal of
> increasing engagement and selling advertising. Neither of these are
> intended, it's an educational project. Sugar and Sugarizer don't have to
> look like everything else on the internet, and starting with that premise
> is an error.
>
> On Mon, Mar 13, 2023 at 04:35:27PM +0530, MR. OPTIMIST wrote:
> > Thanks Alex Sir,
> > Your response to email is very much appreciated.
> Sorry
> > for the late reply.
> >
> > I love to mention that I have used sugarizer for many days and I also
> know that
> > its UI has been designed with the vision that it's gonna be used by
> childrens.
> > My point is that sugarizer was developed back in 2013 and the internet
> > revolution at the time was very less in comparison to 2023. The UI and
> Ux terms
> > were not that considerable at that time and everyone didn't had access
> to the
> > mobile phones and internet, But as of now in 2023 the childrens from 1
> or even
> > less than that start using technical devices and the UX is what first
> thing
> > that they interact with like games and other applications.So the UI of
> > sugarizer is not matching with the need of today's generation which
> reduces the
> > user interest (research) to use the platform. So my point is we can work
> to
> > enhance its UI to meet today's need and increase the interaction time of
> the
> > users of our product.
> >
> > Considering my skills, I'm a second year engineering student and a self
> > learner, I have done multiple projects on AI based applications and
> developed 2
> > websites as of now. To authenticate my words hereby i have listed all my
> > projects in my github account and link of my github account is:-
> > [1] https://www.github/Anujverma89
> >
> > Considering what part of the product and UI can be modified to give new
> user
> > experience, I have done research and explained it in the given pdf you
> can view
> > it thoroughly.
> > Here is the link :-
> > [2]Click me to open !!
> >
> > Your suggestions on changeable topics(UI) will be highly appreciated !!
> > Thank You..
> >
> > On Sat, Mar 11, 2023 at 12:18 AM Alex Perez <[3]aperez at alexperez.com>
> wrote:
> >
> > Anuj,
> >
> > I appreciate your enthusiasm, and welcome. Before any UI re-design
> would be
> > considered, we would require detailed written analysis of what the
> goals
> > are for such a re-design, what's "wrong" with the current design,
> and what
> > your qualifications are for making what are largely subjective
> changes.
> > While everyone has opinions on UI design, engineers are often
> infamous for
> > designing awful user interfaces. Please share with us what sorts
> > qualifications you possess that would qualify you to make UI design
> changes
> > to Sugar/Sugarizer.
> >
> > Have you ever used Sugar for more than a few hours, or a day? If so,
> which
> > elements do you feel should be changed? If you have not used Sugar
> > extensively, I would argue that you likely lack sufficient
> experience to
> > propose such changes.
> >
> > The Sugar/Sugarizer UI was primarily designed for children of a
> specific
> > age range. Almost all design decisions stem from that basic premise.
> Have
> > you considered this?
> >
> > Regards,
> > Alex Perez
> >
> > MR. OPTIMIST wrote on 3/10/23 10:24 AM:
> >
> > Hello everyone !
> > I am Anuj Verma from Maharashtra, India
> majoring in
> > computer science and engineering. I have worked in
> multiple projects
> > and web applications including AI projects.
> > I have checked the sugarizer, it's pretty good but I believe
> it's UI
> > can be improved. Like we
> > can add links to words as well as icons, we can improve icons as
> well
> > which is less user friendly(in my opinion).I have experience of
> working
> > with many projects but have not worked on open source yet. I'm
> > writing to seek further comments and be open to constructive
> feedback
> > and criticism. Your response to this mail will be highly
> appreciated.
> >
> > References:
> >
> > [1] https://www.github/Anujverma89
> > [2]
> https://docs.google.com/document/d/1OwG09QhO8nHJqQmccXhI2sKYx5LnEGaEVoW5rv5BN5Q/edit?usp=sharing
> > [3] mailto:aperez at alexperez.com
>
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>
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