[Sugar-devel] [DESIGN] Re: [IAEP] Sugar Design Meeting/Reunión 21 September at 11 PM UTC IRC Sugar Meeting [DESIGN]

Walter Bender walter.bender at gmail.com
Sun Sep 24 09:04:49 EDT 2017


On Sun, Sep 24, 2017 at 7:20 AM, Laura Vargas <laura at somosazucar.org> wrote:

> [para Sugar-Sur favor traducir y leer]
>
>
> 2017-09-23 1:11 GMT-05:00 James Cameron <quozl at laptop.org>:
>
>> On Fri, Sep 22, 2017 at 06:19:48AM -0500, Laura Vargas wrote:
>> > Thank you all that were present for the reactivation meeting for the
>> > Sugar Labs Design Team.
>>
>> It was a horrible experience.
>>
>
> For children living in development countries "a horrible experience" has
> real meaning.
>

I believe James was referring to the meeting itself. I too felt it was a
horrible experience. Bullying, attacks on the motivation and integrity of
your colleagues. Not what I would have hoped for.

>
> I hope one day soon you get to understand the importance of integrating
> real children's needs to their Software Design.
>

Rather than accuse James of a lack of understanding, perhaps you can
provide us concrete evidence that the needs of children is not being
considered. And actionable plans for rectifying the situation.

>
>
>
>>
>> > Gracias a todos los que estuvieron presentes para la reactivación
>> > del equipo de Diseño de Sugar Labs.
>>
>> Can't read that.
>>
>
> Is a simple translation.
>
> It was sad to feel Spanish is a not welcomed language in the community.
>

If you read the transcript of the meeting, no one said that Spanish was not
welcome. When you said to Sebastian that perhaps you should run the meeting
in Spanish, I reminded you that there were non-Spanish speakers at the
meeting. I also attempted to get the meeting translation system working.

>
> The example I gave with the requirement "to be able to download activities
> from the user interface" has many possible solutions; for example a Sugar
> Activities Catalog.
>

(A) I don't recall you actually articulating a real problem; (B) I don't
recall you explaining what a "Sugar Activities Catalog" is; (C) I don't
recall any discussion about actions other than my suggesting that we use
the feature pages to describe and debate new Sugar features and design
ideas. No tangible ideas were presented in the meeting, so no tangible
ideas could have been dismissed. I look forward to learning more about the
Sugar Activities Catalog and how it advances the design of Sugar.

>
> Instead, this "design team" you strongly protect, doesn't have an instance
> to think, share and select possible solutions and/or course of actions.
>

The only thing that I was tying to "protect" was our process of design
reviews, which James outlined clearly in a previous email [1] in this
thread.

>
> In current process, whoever reaches the user/teacher first gives back his
> personal ideas only.
>

I am not sure to what you are referring. But you did claim in the meeting
to have user data, which you seem reluctant to share with the community.

In this example he/she would have received Tony's directions and the design
> insight would have been forever lost.
>

No idea what you were referring to.

>
>
> That is no coherent if community hopes for the Sugar software to evolve.
>

Again, no idea what you are referring to. Please explain.

-walter

[1]
http://lists.sugarlabs.org/archive/sugar-devel/2017-September/054796.html

>
>
> Regards
>
>
> --
> Laura V.
> * I&D SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
>
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>
>


-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
<http://www.sugarlabs.org>
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