[Sugar-devel] [IAEP] [UKids] Re: [Announcement] Sugarizer v0.8 is available for your device
Caryl Bigenho
cbigenho at hotmail.com
Sat Jan 7 15:34:40 EST 2017
Hi... it works beautifully on my iPhone.
However, on Ed's older Samsung smartphone running JellyBean, a lot of the Activities don't work. The app itself does not appear on the phone but when I go to the PlayStore, I can open it from there.
I have two more devices to try it on still. Maybe there should be different versions for different hardware/software combos? Each only having the Actiities that will work? Or maybe a "read me" for users that tells them not to expect some of the Activities to work on certain devices?
I'll check back later when I have tested more devices and Activities.
Caryl
________________________________
From: IAEP <iaep-bounces at lists.sugarlabs.org> on behalf of Samson Goddy <samsongoddy at gmail.com>
Sent: Saturday, January 7, 2017 10:24:33 AM
To: Steve Thomas
Cc: iaep; OLPC Devel; Sugar-dev Devel; unleashkids at googlegroups.com; Lionel Laské
Subject: Re: [IAEP] [UKids] Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device
Hello Tony.. I couldn't get the sugarizer OS beta.. to run on my Samsung Galaxy S7 edge.. running Android 6.0.1. It's keep showing Apk not installed.
Samson
On 6 Jan 2017 23:21, "Steve Thomas" <sthomas1 at gosargon.com<mailto:sthomas1 at gosargon.com>> wrote:
Okay, I tried restarting Chrome a second time and now Etoys opens on Mac. But had an issue saving. I'll investigate further.
Hoping to get Etoys (et al) working on Chromebook's so I can get teachers in my kids school to start using it.
Cheers,
Stephen
On Fri, Jan 6, 2017 at 5:15 PM, Steve Thomas <sthomas1 at gosargon.com<mailto:sthomas1 at gosargon.com>> wrote:
Lionel,
This is great work, thank you.
Ran into a few issues trying to run Etoys (Turtle Blocks seems to run just fine), :
1. Added Chrome extension but Etoys did not run, just got black screen.
* Tried on Mac and Windows using latest Chrome, waited about 5 minutes+
2. Also downloaded from iTunes onto my Mac and had same issue
Thanks,
Stephen
On Fri, Jan 6, 2017 at 3:55 PM, Lionel Laské <lionel.laske at gmail.com<mailto:lionel.laske at gmail.com>> wrote:
Thanks all.
@Walter, PR is the best way.
More precisely: clone Sugarizer, replace Turtle Blocks code by the new one, if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to ensure portability on all devices, then PR.
Lionel.
2017-01-06 14:22 GMT+01:00 Walter Bender <walter.bender at gmail.com<mailto:walter.bender at gmail.com>>:
Lionel,
Congrats.
Quick question: What is the procedure for an app developer to get a new version into your distro? Turtle Blocks has made many advances since the version you package.
regards.
-walter
On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské <lionel.laske at gmail.com<mailto:lionel.laske at gmail.com>> wrote:
Hi all,
I'm proud to announce the eighth version (0.8) of Sugarizer, a taste of Sugar for any device.
http://sugarizer.org
Main features in this new version:
* Speak activity: The famous Sugar Speak activity: anything you type will be spoken aloud using the speech synthesizer.
* Moon activity: Another famous Sugar activity. A Moon phase viewer, includes Lunar phase information and eclipse data.
* Video Viewer activity: A generic video viewer, explore a predefined libraries (Khan Academy, Canopé) or import your own library and share it with others in the Journal.
* Shared Notes activity: A shared board where you could stick Post-It notes and share it in real time with others using presence.
* Updated Etoys activity: Latest version of Etoys is now included in the Sugarizer package.
* Windows 10: Sugarizer is now available in the Windows Store [1]. So if you've got a PC on Windows, Sugarizer is one click long from you.
* Performance improvement: script optimization and lazy loading of data had dramatically improve performance in all activities.
* Better touch support: a new scrollable home view and a better handling of long touch on touch screens of any size.
* Application size reduction: Sugarizer application size is now under 50Mb.
* Portuguese localization: a new language support for our friends from Portugal and Brazil,
* SugarLabs inside: Sugarizer source code is now in SugarLabs repository [8].
New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a way to use Sugarizer as your Android Launcher on the device. So you could have the same experience with Sugarizer on your tablet/smartphone that you've got with Sugar on the XO laptop. More specifically, Sugarizer OS features are:
* Directly boot the device on Sugarizer home view (no more Android stuff)
* Full features and activities of Sugarizer (Sugarizer and Sugarizer OS share the same code)
* Include both Sugarizer activities and Android applications in your home view using favorites feature
* Launch Android applications from Sugarizer home view
* Journal will trace both Sugarizer and Android application launch
* Launch Android settings from the Sugarizer settings dialog
* Manage WiFi connection from the Sugarizer neighborhood view (like in Sugar)
With Sugarizer OS, Sugar on Android is now a reality: enjoy the experience and spread the world with Sugarizer !
Sugarizer 0.8 is available on: Windows Store [1], Google Play [2], Amazon Store [3], Apple Store [4], Chrome Web Store [5] and F-droid [6].
Sugarizer OS for Android is available in beta here [7].
Lionel.
P.S.: Special thanks for their contribution on this version to Vishal Batchu (Speak activity), Shirsh Zibbu (Moon activity), Bert Freudenberg (Etoys activity), Jeremie Amsellem (Sugarizer OS), Michaël Ohayon (Sugarizer OS), Afmachado (Portugueuse Translation), Naofum (Japanese Translation), Christoph Derndorfer (German Translation), Piotr Antosz (Polish Translation), Shubham Jaiswal (Arabic Translation), Samson Goddy (Igbo Yoruba Translation), Tymon P.Radzik (TankOp localization), Matías Martínez (Get Things Done, Chat Prototype and Markdown activity localization) - 4 students from Google Summer of Code and 5 students from Google Code In !
[1] https://www.microsoft.com/store/apps/9nblggh4r782
[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
[3] http://www.amazon.com/gp/product/B00NKK7PZA
[4] https://itunes.apple.com/us/app/sugarizer/id978495303
[5] https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo
[6] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
[7] http://sugarizer.org/sugarizeros-beta.apk
[8] https://github.com/sugarlabs/sugarizer
_______________________________________________
Sugar-devel mailing list
Sugar-devel at lists.sugarlabs.org<mailto:Sugar-devel at lists.sugarlabs.org>
http://lists.sugarlabs.org/listinfo/sugar-devel
--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
<http://www.sugarlabs.org>
--
Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
---
You received this message because you are subscribed to the Google Groups "Unleash Kids" group.
To unsubscribe from this group and stop receiving emails from it, send an email to unleashkids+unsubscribe at googlegroups.com<mailto:unleashkids+unsubscribe at googlegroups.com>.
For more options, visit https://groups.google.com/d/optout.
--
To some of us, writing computer programs is a fascinating game. A program is a building of thought. It is costless to build, weightless, growing easily under our typing hands. If we get carried away, its size and complexity will grow out of control, confusing even the one who created it. This is the main problem of programming. It is why so much of today's software tends to crash, fail, screw up.
When a program works, it is beautiful. The art of programming is the skill of controlling complexity. The great program is subdued, made simple in its complexity.
- Martin Harverbeke (from Eloquent JavaScript<http://eloquentjavascript.net/index.html>)
--
To some of us, writing computer programs is a fascinating game. A program is a building of thought. It is costless to build, weightless, growing easily under our typing hands. If we get carried away, its size and complexity will grow out of control, confusing even the one who created it. This is the main problem of programming. It is why so much of today's software tends to crash, fail, screw up.
When a program works, it is beautiful. The art of programming is the skill of controlling complexity. The great program is subdued, made simple in its complexity.
- Martin Harverbeke (from Eloquent JavaScript<http://eloquentjavascript.net/index.html>)
_______________________________________________
IAEP -- It's An Education Project (not a laptop project!)
IAEP at lists.sugarlabs.org<mailto:IAEP at lists.sugarlabs.org>
http://lists.sugarlabs.org/listinfo/iaep
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.sugarlabs.org/archive/sugar-devel/attachments/20170107/40302763/attachment-0001.html>
More information about the Sugar-devel
mailing list