[Sugar-devel] [GSOC] Font Editor Next Steps
Yash Agarwal
agrwal.ysh94 at gmail.com
Fri Jun 24 23:16:59 EDT 2016
Today's Work,
all of the time went in building the Font Manager GUI
I got stuck at creating a clickable CellRendered Icon (you can find the
issue here <https://github.com/sugarlabs/edit-fonts-activity/issues/16>)
which will be used for both setting fonts at favorites(in the first column)
and another one to activate/deactivate the font(in the last column)
@Dave I think I'll leave this bug for now until someone comes forward with
a hint and complete rest of the things
I apologise for the delay in this, I didn't account for the excess time
gone in this bug
I plan to build the stable .xo over the weekend
On Fri, Jun 24, 2016 at 12:45 PM Yash Agarwal <agrwal.ysh94 at gmail.com>
wrote:
> Yesterday's Work
> I stumbled onto this issue in my glyph rendering module
> https://github.com/sugarlabs/edit-fonts-activity/issues/44
> so this took a lot of time, but is still not implemented, I will look at
> Trufonts source later for this
>
> I was having issue's in implementing Treeview to show the font list, now I
> would say its at about 80%, this includes solving the stars bug and adding
> a text box which will change the default text (currently hardcoded to "the
> quick brown fox.....") for the Font Manager
>
> Also importing ttf and otf in working through Object Chooser now
>
> Today's Goal:
> Plan to complete the GUI and release a stable .xo so that the activity can
> be tested
>
> Questions:
> No Questions today :)
>
> On Thu, Jun 23, 2016 at 9:12 AM Dave Crossland <dave at lab6.com> wrote:
>
>> Hi
>>
>> On Jun 22, 2016 10:50 PM, "Yash Agarwal" <agrwal.ysh94 at gmail.com> wrote:
>> >
>> > Today's Work
>>
>> Boom!!!
>>
>> > Import module is working for ttf files
>>
>> Sweet! Do you convert tt outlines to cff?
>>
>> > Export module is working with fontmake
>>
>> Great
>>
>> > Activation/Deactivation module is done
>>
>> Awesome. Is the star button fixed?
>>
>> > I started adding making changes to the UI for "creating a new font" but
>> ended up adding a lot more around it, I'll make a blog post about it later
>> > it still requires a little debugging so no gif today
>>
>> Looking forward to it :)
>>
>> > what I plan to do next:
>> > sort out the bugs in the UI and make a blog post about the new features
>>
>> Yes!
>>
>> > for importing UFO files Trufont asks for a link to the metainfo.plist
>> file which has an "application/x-plist" MIME type, so also going to use that
>>
>> Sounds good enough for a first pass. I think in the second round, ufoz
>> makes more sense, then its a single file. Additionally, we could get Sugar
>> to understand nextstep bundles but its a rathole.
>>
>> > questions:
>> > What all information is needed in the Create New Font Form?
>> > this is what I currently have:
>> > Family name,
>>
>> Yes, ask for this
>>
>> > style name,
>>
>> Only have "Regular" for now
>>
>> > version,
>>
>> 1.000
>>
>> > trademark,
>>
>> Blank
>>
>> > author info,
>>
>> Copyright $year The $familyname Authors.
>>
>> > license,
>>
>> Use,
>>
>> This Font Software is licensed under the SIL Open Font License, Version
>> 1.1. This license is available with a FAQ at: http://scripts.sil.org/OFL
>> > license URL
>>
>> Use,
>>
>> http://scripts.sil.org/OFL
>>
>> > cap height,
>>
>> 800
>>
>> > x-height,
>>
>> 500
>>
>> > ascender,
>>
>> 800
>>
>> > descender,
>>
>> -200
>>
>> > units per em
>>
>> 1000
>>
>> > or should I shorten the list?
>>
>> These defaults make a short list :)
>>
>> > Similarly, what all info for creating a new glyph?
>>
>> Just a glyph name.
>>
>> Please file an issue for a second round that the input should allow a
>> space separated list of names to create a bunch at once, if this is not
>> easy for you to add in the first round (ie, tomorrow)
>>
>> Then, you can guess unicode values from the names using
>> https://github.com/LettError/glyphNameFormatter/ - and else when the
>> code can't guess, leave it blank.
>>
>> Please file an issue for the someday/later milestone to add some UI for
>> checking the encoding of glyphs and correcting them.
>>
>
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