[Sugar-devel] [GSOC] Font Editor Next Steps
Yash Agarwal
agrwal.ysh94 at gmail.com
Fri Jun 17 17:51:20 EDT 2016
Today's Work:
I was working on making a draggable object on a Gtk drawing area
up till now I can move the object from one place to another on mouse click
or on any other event
My next task is to add the events for a mouse drag and then after the path
after that is pretty straightforward, I plan to complete the basic editor
this weekend :)
@Dave I'm sorry about not following on the daily emails, I make sure to do
it sincerely from now on
On Fri, Jun 17, 2016 at 9:27 PM Dave Crossland <dave at lab6.com> wrote:
> Hi
>
> Good progress this week, but PLEASE do keep up with the daily 3 line
> email. I will note how many days you've worked and how many daily reports
> that you agreed to send were made in your midterm evaluation :)
>
> The blog ☺ https://sugarlabs.github.io/edit-fonts-activity/ had a good
> run of posts at the start, but last 2-3 weeks has been very dry. I would
> like to see something like
> https://sugarlabs.github.io/edit-fonts-activity/week-1-work at the end of
> each week going forwards, including one for today.
>
> I think the UI/UX is coming together nicely, and Eli and I can do user
> testing with what you have, and iterate it.
>
> I think your main job for the next week is to make the core
> new/load/save/import/export methods work. Once they are working well, then
> move on to the core methods needed to edit a glyph: editing the points is
> 1/2 of that, and editing the sidebearings is the other half. Probably
> sidebearings is easier than points :)
>
> For editing points, there is
>
> 0. adding new points to make a new contour (a "pen tool")
>
> 1. repositioning existing points
>
> 2. adding new points to existing contours
>
> 3. removing points from a contour that 'breaks' an closed contour into an
> open one
>
> 4. 'merging' points, where they are removed from a closed contour without
> breaking it open
>
> Imagine you are using it for the first time: you need to make a new font,
> add some glyphs, add some contours to those glyphs, move their points
> around and set their sidebearings, save your work in a UFO, export your
> font as a OTF, install the OTF in the system, and use it in another
> activity.
>
> When you can do that, you'll have a v1.0 :)
>
> Cheers
> Dave
>
>
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