[Sugar-devel] GSoC 2015 Project

Tony Anderson tony_anderson at usa.net
Fri Mar 6 22:41:09 EST 2015


I feel split 100 ways now, but if being split 101 will help, of course.

Tony

On 03/07/2015 09:52 AM, Walter Bender wrote:
> On Fri, Mar 6, 2015 at 7:39 PM, Tony Anderson <tony_anderson at usa.net> wrote:
>> It seems sad that this effort will be devoted to redoing what is already
>> done. There are many
>> new web activities such as Connect The Dots, Foodchain, Gears, Get Things
>> Done, Grid Paint, Last One Loses, Markdown and Tank Operation.
>> Couldn't at least some of this energy and creativity be devoted to the
>> development of new capabilities?
> I cannot speak for all of the JS projects, but in the case of Turtle
> 3D, the goal is to take advantage of a number of tools we don't have
> available in GTK to make something more than we had already. Also, if
> you look at Turtle JS I think you'll see some interesting plugins that
> do take advantage of the web in ways we are less able to do in
> standard Sugar activities.
>
>> If we are going to emphasize programming in javascript, shouldn't we be
>> trying to implement some of the interactive tools available on the internet
>> such
>> as jsfiddle? There are also excellent tutorials for these technologies,
>> couldn't we provide some learning materials?
>>
>> How are these web (not Python) based activities to be delivered to
>> deployments without access to the internet. Are we to abandon the
>> other 60% who do not have access? Perhaps GSOC could deliver a Sugar build
>> which works on all XO models and supports the sugar web service.
> We have a project proposal for exactly that topic. Interested in
> signing on as a mentor?
>
>> Tony
>>
>> On 03/06/2015 09:39 PM, sugar-devel-request at lists.sugarlabs.org wrote:
>>> Just a quick explanation of these projects.  They are all based around
>>> existing activities (apps) available for sugar.  These activities are
>>> written in python, so can only run in sugar and not on the web.  The tasks
>>> are all about making a HTML5 version of these activities.
>>
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>
>



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