[Sugar-devel] Gtk 3.10 icon size regression
dwnarvaez at gmail.com
Sat Jan 18 04:41:57 EST 2014
Just for the record I'm not sure wayland is completely out of question for
the XO, it does support non accelerated hardware to some extent.
Anyway, we don't need wayland and scaling on the XO. That could be enabled
only on the other platforms.
By the way, XO is our main platform from the number of users point of view
but it seems like a dead end at this point. So IMO it should not be our
main target when designing future solutions.
On 14 January 2014 13:59, Gonzalo Odiard <godiard at sugarlabs.org> wrote:
> Probably better go for a solution not needing wayland, until our main
> hardware platform
> can manage it, right? :)
> On Mon, Jan 13, 2014 at 11:01 PM, Daniel Narvaez <dwnarvaez at gmail.com>wrote:
>> On 14 January 2014 02:55, Daniel Narvaez <dwnarvaez at gmail.com> wrote:
>>> On 13 January 2014 15:56, Daniel Narvaez <dwnarvaez at gmail.com> wrote:
>>>> On 13 January 2014 15:37, Gonzalo Odiard <godiard at sugarlabs.org> wrote:
>>>>> Sadly, have more sense set icon_size than pixel_size, right?
>>>>> (More in the context of multiple pixels resolutions, like we have with
>>>>> the xo and the desktop)
>>>> Well, we should be using the new layout scaling stuff in gtk to deal
>>>> with different resolutions.
>>> Except that only scales by integers... Sigh, such a disappointment...
>> This is probably the solution (quoting from comments)
>> "Also, in a wayland compositor one could do the OSX style “render at 2x
>> then downscale to x1.5 approach, but that will be hard in X (although it
>> will be worth looking into)."
>> Pity it probably requires wayland, But we are going to have to port, at
>> some point :)
> Gonzalo Odiard
> SugarLabs - Learning Software for children
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