[Sugar-devel] What should be the ideal range for animations FPS ?

Daniel Narvaez dwnarvaez at gmail.com
Thu Jan 9 11:47:54 EST 2014


Personally I think activities.sugarlabs.org should be the Sugar "hub" and
git would be just on any of the many free git hosts available.

Probably not everyone agrees with me there but the sugar core modules all
live on github already.

On Thursday, 9 January 2014, laurent bernabe wrote:

> You're right : I've already a Githhub account. I was just trying hard to
> push my project on the Sugar Hub.
> I will try with a new repository into Github instead.
>
> Regards
>
>
> 2014/1/9 Daniel Narvaez <dwnarvaez at gmail.com <javascript:_e({}, 'cvml',
> 'dwnarvaez at gmail.com');>>
>
>> I wouldn't let issue with gitorious stop you, git is cool because you can
>> easily move to another location etc, you could push to a github repo and
>> then, if you want, come back to gitorious when it's solved.
>>
>> On Thursday, 9 January 2014, laurent bernabe wrote:
>>
>>> Thank you very much.
>>>
>>> I am looking forward to test these feature : as soon as I manage to fix
>>> a problem with my Sugar Gitorious account.
>>>
>>> Regards
>>>
>>>
>>> 2014/1/9 Manuel Quiñones <manuq at laptop.org>
>>>
>>>> 2014/1/8 Manuel Quiñones <manuq at laptop.org>:
>>>> > 2014/1/8 laurent bernabe <laurent.bernabe at gmail.com>:
>>>> >>
>>>> >>
>>>> >> 2014/1/8 James Cameron <quozl at laptop.org>
>>>> >>>
>>>> >>> On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote:
>>>> >>> True, but if you make a simple test available, others can test it
>>>> for
>>>> >>> you.
>>>> >>>
>>>> >>> Especially so if you can figure a way to give the test report on
>>>> >>> screen, like a frame rate achieved.
>>>> >>
>>>> >>
>>>> >>
>>>> >> If I've well understood, I should give a way to turn on/off the
>>>> frame rate
>>>> >> display ?
>>>> >> (Like in some games / 3D frameworks).
>>>> >
>>>> > A display with the current FPS is great for testers.
>>>> >
>>>> > For your own tests, there are impressive debugging tools in web
>>>> > technologies that I never seen before.  The inspector timeline in
>>>> > Chrome, for example:
>>>> > https://developers.google.com/chrome-developer-tools/docs/timeline
>>>>
>>>> This discussion made me start a new activity that could serve as
>>>> example.  In the attached images you can see the inspector timeline
>>>> being used   First the full page is painted, and after that only the
>>>> areas that changed are painted.  .
>>>>
>>>> --
>>>> .. manuq ..
>>>>
>>>
>>>
>>
>> --
>> Daniel Narvaez
>>
>>
>

-- 
Daniel Narvaez
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