[Sugar-devel] PyGame can be run only once assertion error
Alan Jhonn Aguiar Schwyn
alanjas at hotmail.com
Thu Sep 26 14:19:56 EDT 2013
A patch worth more than 1000 words..
In the patch I show "the idea" behind the problem. You can move all codethat not needs pygame to the __init__ of the Game class.
From: alanjas at hotmail.com
To: laurent.bernabe at gmail.com; sugar-devel at lists.sugarlabs.org
Date: Thu, 26 Sep 2013 15:01:13 -0300
Subject: Re: [Sugar-devel] PyGame can be run only once assertion error
You can't call pygame.init in the game creation,not worry if you put all code on self._act.show_menu
Date: Thu, 26 Sep 2013 17:01:04 +0000
From: laurent.bernabe at gmail.com
To: sugar-devel at lists.sugarlabs.org
Subject: [Sugar-devel] PyGame can be run only once assertion error
Hello, everyone,
In my project HitTheBalls, which I've just commited the last modifications, I have a bug I that I don't manage to solve.
If I launch the game without sugar, however, it runs fine.Also I modified the activity.py in order to fit my main_game module modifications. Maybe that the reason why I have this behaviour (the activity log is not very verbose in my case).
So how can I solve the problem ?
This is the activity log :
________________________________________________________
1380214070.631923 WARNING root: No Gtk.AccelGroup in the top level window.Traceback (most recent call last): File "/home/broot/sugar-build/activities/HitTheBalls.activity/sugargame/canvas.py", line 40, in _run_pygame_cb
assert pygame.display.get_surface() is None, "PygameCanvas.run_pygame can only be called once."AssertionError: PygameCanvas.run_pygame can only be called once.1380214073.021442 WARNING root: No Gtk.AccelGroup in the top level window.
Exited with status 0, pid 9045 data (None, <open file '<fdopen>', mode 'w' at 0x1a299c0>, dbus.ByteArray('e2c07f313236150806506c5508b5a987bf6d2b4d', variant_level=1))_________________________________________________________________
Regards
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