[Sugar-devel] SugarGames, GTK3 and fonts ?

laurent bernabe laurent.bernabe at gmail.com
Tue Sep 24 13:39:28 EDT 2013


Oh : I forgot there is the Ubuntu package for sugar-emulator.
I will try it again.

Thanks.

Regards


2013/9/24 laurent bernabe <laurent.bernabe at gmail.com>

> Thank you.
>
> So I think I'll try to develop for both GTK2 and GTK3.
>
> It's a game, and I have nearly finished it for OLPC 0.100 :
> https://git.sugarlabs.org/hittheballs/hittheballs
>
> It's a very simple game where balls with operations goes across a screen
> area, and user must choose good one(s).
>
> Regards
>
>
> 2013/9/24 Alan Jhonn Aguiar Schwyn <alanjas at hotmail.com>
>
>> My case:
>>
>> - I use Ubuntu with sugar-emulator 0.96 to test GTK2 activities. Only
>> with a link of my GIT folder
>> to ~/Activities and I'm ready to test it!
>>
>> - For latest: I download the sugar-build and works. But in certain
>> moment, it begin with a grade of complex
>> that I don't like. Now with the broot system, it's a bit complicated. But
>> "is what you get".
>>
>> To make a GTK2 and GTK3 activity you need make 2 codes, and maybe, two
>> different
>> activities. There are ways in python to check wich version of gtk you
>> have in the system
>> and run a gtk2 or gtk3 activity. But that needs extra work to update both
>> "branchs".
>>
>> >So what do you advice me ? (developping in GTK2, GTK3, and/or web
>> activity)
>>
>> I don't know wich type of activity you want to do. It's a game?
>>
>> ------------------------------
>> Date: Tue, 24 Sep 2013 19:21:17 +0200
>> From: laurent.bernabe at gmail.com
>> To: alanjas at hotmail.com
>> CC: gonzalo at laptop.org; sugar-devel at lists.sugarlabs.org
>> Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ?
>>
>> Hello
>>
>> In fact I am developping against GTK3 because I have the latest
>> sugar-build, which holds the 0.100 version.
>>
>> Otherwise, I can download the 0.94 or some versions under in
>> SugarOnAStick format, or in a VirtualBox format : but this way I have
>> difficulties for transferring easily the project from my host system to the
>> guest sugar one. I tried, in VirtualBox, to use the guest additions in
>> order to share a folder between the host and guest systems (some years
>> ago), but I did not manage.
>>
>> Also, I don't know how to develop the application so that it supports
>> both gtk2 and gtk3.
>>
>> And I was also planning to port the activity to a web acitvity, instead
>> of a gtk one, but it may not be available to many OLPC that way. And I
>> don't know where to start.
>>
>> So what do you advice me ? (developping in GTK2, GTK3, and/or web
>> activity)
>>
>> Regards.
>>
>>
>>
>> 2013/9/24 Alan Jhonn Aguiar Schwyn <alanjas at hotmail.com>
>>
>> Hi,
>>
>> You only will make a GTK3 version?
>> The latest sugar (0.100) is not used in any deployment:
>> in all countries we have Sugar 0.94 or less.
>>
>> Would be good have a GTK2 version of that activity.
>>
>> Regards!
>>
>> Alan
>>
>> ------------------------------
>> Date: Tue, 24 Sep 2013 16:45:13 +0200
>> From: laurent.bernabe at gmail.com
>> To: gonzalo at laptop.org
>> CC: sugar-devel at lists.sugarlabs.org
>> Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ?
>>
>> Thank you very much.
>>
>> I'll try with Python/Cairo/Gtk3.
>>
>>
>> 2013/9/24 Gonzalo Odiard <gonzalo at laptop.org>
>>
>> If you are not porting a existing olpcgames application,
>> I suggest you use something else.
>> You can use any of the html5 frameworks, or plain python/cairo stuff.
>> sugargames de not have to much development,
>> and pygame/gtk do not work really well together.
>>
>> Gonzalo
>>
>>
>>
>> On Tue, Sep 24, 2013 at 11:16 AM, laurent bernabe <
>> laurent.bernabe at gmail.com> wrote:
>>
>> Hello everyone,
>>
>> As I am developping my game HitTheBalls for sugar 0.100 (I have, I think,
>> the latest sugar-build), I am planning to switch it from OLPCGames 1.6 to
>> sugargames.
>>
>> But the sugargames tells that pango font is not supported. So, what is
>> the best way to get started with fonts in SugarGames ? Do you have some
>> links ? I searched over the web, and I found tutorials for Gtk3 and
>> PangoCairo, but I don't know if these can work with SugarGames.
>>
>> Regards
>>
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