[Sugar-devel] Web activities canvas element
laurent bernabe
laurent.bernabe at gmail.com
Thu Oct 10 08:46:53 EDT 2013
I've checked at my screen size : it is a 16/9 1366x766.
Maybe that is why the width has not changed (and I was wrong, height was a
little less with my new json file).
Though, the XO-1 has a height of 900.
So, I don't know yet what could be the best "compromise" in my case.
Maybe trying with a resolution like 934x700
Regards
2013/10/10 laurent bernabe <laurent.bernabe at gmail.com>
> I've changed the prefs.json file, in order to set a resolution of 1200x900
> on HDMI1, but it does not seem to have changed anything.
>
> {
> "output": "HDMI1",
> "resolution": "1200x900"
> }
>
> Width still takes the whole screen width.
> Same for height.
>
> (I've stopped and restarted osbuild shell).
>
>
> 2013/10/10 laurent bernabe <laurent.bernabe at gmail.com>
>
>> Are you talking about options from this page :
>> http://developer.sugarlabs.org/dev-environment.md.html ?
>>
>> Regards
>>
>>
>> 2013/10/10 Daniel Narvaez <dwnarvaez at gmail.com>
>>
>>> It might be helpful to change the sugar-runner window size, see the dev
>>> environment documentation on developer.sugarlabs.org
>>>
>>> On Thursday, 10 October 2013, laurent bernabe wrote:
>>>
>>>> Otherwise,
>>>>
>>>> I thought, as my laptop may have wider screen than OLPC, I can try to
>>>> restrict the activity zone (toolbar + canvas zone) with css (even if that
>>>> task can be hard) and have it centered on my screen. And maybe add a bit of
>>>> Javascript in order to restrict mouse interaction to the "emulated zone".
>>>>
>>>> Maybe that can be silly, but at least, I will "have a screen" close to
>>>> the real XO, and a more realistic result.
>>>>
>>>> Regards
>>>>
>>>>
>>>> 2013/10/10 laurent bernabe <laurent.bernabe at gmail.com>
>>>>
>>>>> Hello,
>>>>>
>>>>> 2013/10/10 Manuel Quiñones <manuq at laptop.org>
>>>>>
>>>>>> 2013/10/9 laurent bernabe <laurent.bernabe at gmail.com>:
>>>>>> > Hello,
>>>>>> >
>>>>>> > *) I am wondering whether I can safely replace, in an index.html
>>>>>> file of a
>>>>>> > web activity, the <div id="canvas></div> with <canvas
>>>>>> id="canvas"></canvas>
>>>>>> > ?
>>>>>> >
>>>>>> > Because the library I am using need a real canvas element.
>>>>>>
>>>>>> You just put your <canvas> inside that <div>.
>>>>>>
>>>>>
>>>>> I've put my canvas element inside the #canvas div and it worked.
>>>>>
>>>>>
>>>>>>
>>>>>> > *) Also, if I can use a real canvas element, how can set its size
>>>>>> to the
>>>>>> > remaining size of the screen ? (As my laptop has a wider screen
>>>>>> than XO
>>>>>> > ones).
>>>>>>
>>>>>> It's possible by connecting to the window resize event in JS. You can
>>>>>> see an example in Clock Web activity.
>>>>>>
>>>>>> https://github.com/manuq/clock-web
>>>>>> http://manuq.github.io/clock-web
>>>>>
>>>>>
>>>>>
>>>>> Wouldn't be simpler to use CSS instead ? I've seen that there are two
>>>>> css media added in the index.html, which seem to do what I am waiting for
>>>>> (#canvas => width:100%, overflow-y: auto, and top: 75px), but it seem that
>>>>> none are used. (Canvas lays at top = 0 px and left = 0px, width is about
>>>>> 300px ...)
>>>>>
>>>>> Regards
>>>>>
>>>>
>>>>
>>>
>>> --
>>> Daniel Narvaez
>>>
>>>
>>
>
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