[Sugar-devel] sugar-web - How to load non-AMD js modules / libs?
Code
iraguet at activitycentral.com
Mon Nov 4 11:30:29 EST 2013
I think this is off-topic...
BTW: perhaps you wanna see this thread from RequireJS'
list<https://groups.google.com/forum/#!searchin/requirejs/define$20syntax/requirejs/MEBMkF2KdF8/mxvC-pJiy8QJ>
where James
Burke (core developer of RequireJS lib) talks about these syntax forms.
If there is something realted to this to add, would u open a new thread,
please?
Getting back to the former topic (loading non-AMD modules):
There is another approach, require.config() calls are additive, so it is
possible to call config from other file than loader.js and require merges
it.
example of a require.config() from activity.js:
https://gist.github.com/code-sur/7305059 ...loader.js stills as it is in
sugar-web-template
pros:
* no need to modify loader.js
* some developers would set other requirejs options
cons:
* whole config may spreads among many files
The last "con" may be a "pro" if you want to clearly separete the framework
config from the activity specific config
Code
On Sun, Nov 3, 2013 at 7:56 PM, Rogelio Mita <
rogeliomita at activitycentral.com> wrote:
> Thanks for answer!
>
>
> 2013/11/3 Daniel Narvaez <dwnarvaez at gmail.com>
>
>> Hi,
>>
>> As far as I know there is no good reason for that. Probably it was
>> written when we wasn't very familiar with requirejs. I had already fixed
>> one instance of this
>>
>>
>> https://github.com/sugarlabs/sugar-web/commit/8c15d46ac5e6d2fe46db3588322ab2b92907987f
>>
>>
>> On Sunday, 3 November 2013, Rogelio Mita wrote:
>>
>>> a small intrigue was presented to us related to the way of defining the
>>> requirejs "activity" module:
>>> https://github.com/sugarlabs/sugar-web-template/blob/master/js/activity.js
>>>
>>> We note that there are some alternatives to define modules proposed by
>>> requirejs: Define a Module with Simplified CommonJS Wrapper<http://requirejs.org/docs/api.html#cjsmodule> and
>>> Define a Module as a Function<http://requirejs.org/docs/api.html#funcmodule>, and
>>> we no found any other apparent reason that this: *"If you wish to reuse
>>> some code that was written in the traditional CommonJS module format it May
>>> be Difficult to re-work to the array of dependencies used above, and you
>>> May prefer to Have direct alignment of dependency name to the local
>>> Variable used for that dependency "*.
>>> Then, there is some particularity reason for you chose to use the
>>> "Define a CommonJS Module with Simplified Wrapper" way?, it's just a
>>> curiosity that can help us solve the intrigue =).
>>> Maybe for having a reason for
>>> var activity = require("sugar-web/activity/activity"); ?
>>>
>>>
>>> 2013/11/1 Daniel Narvaez <dwnarvaez at gmail.com>
>>>
>>>> Yeah I think it make sense to mention it in the documentation, it's
>>>> something every developer will run into. I'd suggest to try and keep our
>>>> own documentation as short as possible and link out to the requirejs shim
>>>> doc though, to avoid duplication and help maintenance.
>>>>
>>>> sounds good
>>>
>>>
>>>>
>>>> On Saturday, 2 November 2013, Code wrote:
>>>>
>>>>> Thanks, Daniel!
>>>>> I'd rather use "shim", too.
>>>>>
>>>>> I think it's a common need to have non-AMD dependencies when building
>>>>> an activity.
>>>>> What do you think about finding out a canonical way to achieve this
>>>>> and write it down in "write your own activity" doc?
>>>>>
>>>>> I'm willing to make a pull-request with the updated doc.
>>>>>
>>>>> Thanks again,
>>>>> Code
>>>>>
>>>>>
>>>>> On Fri, Nov 1, 2013 at 6:18 PM, Daniel Narvaez <dwnarvaez at gmail.com>wrote:
>>>>>
>>>>>> I think we have been suggesting to use the shim. Modifying loader.js
>>>>>> should be fine, the template one shouldn't change often.
>>>>>>
>>>>>>
>>>>>> On 1 November 2013 22:02, Code <iraguet at activitycentral.com> wrote:
>>>>>>
>>>>>>> Hello, list!
>>>>>>> I'd like to add a non-AMD lib (AngularJS in this case) to my
>>>>>>> activity.
>>>>>>>
>>>>>>> Here only points out how to add AMD ones:
>>>>>>>
>>>>>>> http://developer.sugarlabs.org/activity.md.html#using%20other%20javascript%20libraries
>>>>>>>
>>>>>>> Of course there are workarounds like adding script tags (I'd rather
>>>>>>> not) or setting up the "shim" option from RequireJS config...
>>>>>>> https://github.com/code-sur/web-activity-POC/blob/master/js/loader.js
>>>>>>>
>>>>>>> But it seems that I shouldn't be touching the loader.js file, isn't
>>>>>>> it?
>>>>>>>
>>>>>>> Is there a standard/preferred way to achieve this?
>>>>>>>
>>>>>>>
>>>>>>> Thanks,
>>>>>>> Code
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Sugar-devel mailing list
>>>>>>> Sugar-devel at lists.sugarlabs.org
>>>>>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Daniel Narvaez
>>>>>>
>>>>>
>>>>>
>>>>
>>>> --
>>>> Daniel Narvaez
>>>>
>>>>
>>>> _______________________________________________
>>>> Sugar-devel mailing list
>>>> Sugar-devel at lists.sugarlabs.org
>>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>>
>>>>
>>>
>>> Thanks!
>>>
>>> --
>>> Roger
>>>
>>> Activity Central <http://activitycentral.com/>
>>>
>>
>>
>> --
>> Daniel Narvaez
>>
>>
>
>
> --
> Roger
>
> Activity Central <http://activitycentral.com/>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.sugarlabs.org/archive/sugar-devel/attachments/20131104/dc0e8b1a/attachment-0001.html>
More information about the Sugar-devel
mailing list