[Sugar-devel] Is PyGame already installed on real XO ?
James Simmons
nicestep at gmail.com
Fri Jun 28 12:43:10 EDT 2013
Laurent,
There is a Git repo containing all the sample code in the FLOSS Manual.
You can judge for yourself how well PyGame might work for you. I am not a
PyGame expert but in making the examples I thought it worked OK.
There is a guest chapter on making an Activity using HTML and JavaScript
which you may find worth checking out. There has been a LOT of discussion
on the list lately about how best to do this, so this chapter cannot be
considered the last word on the subject, but it should be a good place to
begin.
James Simmons
On Thu, Jun 27, 2013 at 7:04 PM, laurent bernabe
<laurent.bernabe at gmail.com>wrote:
> Thanks for the advice,
>
> So I think I'll start a program from scratch, using Gtk3 (as I suppose
> that GCompris is built upon PyGame).
>
> Regards
>
>
> 2013/6/28 Gonzalo Odiard <gonzalo at laptop.org>
>
>> IMHO, PyGame does not integrate well with gtk, and we see different
>> issues with activities using it,
>> better use Gtk3 or do a web activity.
>>
>> Gonzalo
>>
>>
>> On Thu, Jun 27, 2013 at 6:56 AM, laurent bernabe <
>> laurent.bernabe at gmail.com> wrote:
>>
>>> Hello everyone,
>>>
>>> I plan to write an activity in order to let users learn basics chess
>>> rules.
>>>
>>> But I am wondering whether I should write it in GTK3 or PyGame as I
>>> don't know if the real XO (not the emulator instances like in my
>>> environment) has already an installation of PyGame, so that no extra work
>>> need to be done in order to install the activity I'll try to write.
>>>
>>> Thanks in advance.
>>>
>>> _______________________________________________
>>> Sugar-devel mailing list
>>> Sugar-devel at lists.sugarlabs.org
>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>
>>>
>>
>
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