[Sugar-devel] 0.100 status
Peter Robinson
pbrobinson at gmail.com
Tue Aug 13 11:48:30 EDT 2013
On Tue, Aug 13, 2013 at 4:38 PM, Jerry Vonau <jvonau at shaw.ca> wrote:
> On Tue, 2013-08-13 at 16:05 +0100, Peter Robinson wrote:
>> On Tue, Aug 13, 2013 at 3:30 PM, Gonzalo Odiard <gonzalo at laptop.org> wrote:
>> > I will have more time for testing and bug fixing
>> > starting next Monday and for a month.
>> >
>> > Should be good have rpms to test in the XOs,
>> > who will build them?
>>
>> I'm happy to try an spin an F-20 image for the XOs, I likely won't do
>> all models but if we can come to an agreement of what's useful
>> spinning at least an initial image allows people to use "yum upgrade"
>> to keep up with the latest development. Would that work?
>>
>
> For XO-1/XO1.5s I presume as I don't see any ARM kernels for F20 at:
> http://rpmdropbox.laptop.org/ I think this is a good way to preview
> whats coming down the pipe.
I was actually just thinking the XO-4 initially. It's possible we
might be able to use an F-18 kernel, or spin a new kernel build for
F-20 as part of that.
Peter
>> > Gonzalo
>> >
>> > On Mon, Aug 12, 2013 at 6:10 PM, Daniel Narvaez <dwnarvaez at gmail.com> wrote:
>> >> Hello,
>> >>
>> >> 0.99.2 is due tomorrow, and we are going freeze strings, UI and API with it.
>> >>
>> >> Sadly we didn't make any progress since 0.99.1. We haven't fixed any bug and
>> >> only a couple has been reported (which probably means no one is really
>> >> testing). I'm not sure why contributions dropped just after feature freeze.
>> >> Fixing bugs is probably not as fun as adding features, but it's certainly
>> >> required if we want to ship something we can be proud of.
>> >>
>> >> If there is anything I can do to facilitate bug fixing please let me know.
>> >> I've been spending quite a bit of time triaging existing tickets but,
>> >> honestly, there is not much point to continue with that work until people
>> >> actually start fixing bugs.
>> >>
>> >> Even if our release process is time based, I don't think we should release
>> >> 0.100 until quality is decent. From the little testing I've doing that will
>> >> require a considerable amount of work.
>> >>
>> >>
>> >> --
>> >> Daniel Narvaez
>> >>
>> >>
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>> >>
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>
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